diff --git a/index.html b/index.html
index 9add563..6b78459 100644
--- a/index.html
+++ b/index.html
@@ -1,13 +1,16 @@
-
-
-
-
-
- Bastion App
-
-
-
-
+
+
+
+
+
+ Bastion App
+
+
+
+
+
+
+
diff --git a/package-lock.json b/package-lock.json
index 44ab693..684dd4c 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -1,944 +1,954 @@
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+ }
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+ "dev": true,
+ "license": "Apache-2.0",
+ "bin": {
+ "tsc": "bin/tsc",
+ "tsserver": "bin/tsserver"
+ },
+ "engines": {
+ "node": ">=14.17"
+ }
+ },
+ "node_modules/vite": {
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+ "resolved": "https://registry.npmjs.org/vite/-/vite-5.4.5.tgz",
+ "integrity": "sha512-pXqR0qtb2bTwLkev4SE3r4abCNioP3GkjvIDLlzziPpXtHgiJIjuKl+1GN6ESOT3wMjG3JTeARopj2SwYaHTOA==",
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+ "license": "MIT",
+ "dependencies": {
+ "esbuild": "^0.21.3",
+ "postcss": "^8.4.43",
+ "rollup": "^4.20.0"
+ },
+ "bin": {
+ "vite": "bin/vite.js"
+ },
+ "engines": {
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+ },
+ "funding": {
+ "url": "https://github.com/vitejs/vite?sponsor=1"
+ },
+ "optionalDependencies": {
+ "fsevents": "~2.3.3"
+ },
+ "peerDependencies": {
+ "@types/node": "^18.0.0 || >=20.0.0",
+ "less": "*",
+ "lightningcss": "^1.21.0",
+ "sass": "*",
+ "sass-embedded": "*",
+ "stylus": "*",
+ "sugarss": "*",
+ "terser": "^5.4.0"
+ },
+ "peerDependenciesMeta": {
+ "@types/node": {
+ "optional": true
+ },
+ "less": {
+ "optional": true
+ },
+ "lightningcss": {
+ "optional": true
+ },
+ "sass": {
+ "optional": true
+ },
+ "sass-embedded": {
+ "optional": true
+ },
+ "stylus": {
+ "optional": true
+ },
+ "sugarss": {
+ "optional": true
+ },
+ "terser": {
+ "optional": true
+ }
+ }
}
- ],
- "license": "MIT",
- "bin": {
- "nanoid": "bin/nanoid.cjs"
- },
- "engines": {
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- "dev": true,
- "license": "ISC"
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- "resolved": "https://registry.npmjs.org/pixi.js/-/pixi.js-8.4.0.tgz",
- "integrity": "sha512-IM0YDv7G9XATtD/sPgbEi6FoLg82+XSqejzeCWg575vEyuQGs4RrdVFSV/K/i2PeXr/sLxiHRJDOGuotBUlldA==",
- "license": "MIT",
- "dependencies": {
- "@pixi/colord": "^2.9.6",
- "@types/css-font-loading-module": "^0.0.12",
- "@types/earcut": "^2.1.4",
- "@webgpu/types": "^0.1.40",
- "@xmldom/xmldom": "^0.8.10",
- "earcut": "^2.2.4",
- "eventemitter3": "^5.0.1",
- "ismobilejs": "^1.1.1",
- "parse-svg-path": "^0.1.2"
- }
- },
- "node_modules/postcss": {
- "version": "8.4.47",
- "resolved": "https://registry.npmjs.org/postcss/-/postcss-8.4.47.tgz",
- "integrity": "sha512-56rxCq7G/XfB4EkXq9Egn5GCqugWvDFjafDOThIdMBsI15iqPqR5r15TfSr1YPYeEI19YeaXMCbY6u88Y76GLQ==",
- "dev": true,
- "funding": [
- {
- "type": "opencollective",
- "url": "https://opencollective.com/postcss/"
- },
- {
- "type": "tidelift",
- "url": "https://tidelift.com/funding/github/npm/postcss"
- },
- {
- "type": "github",
- "url": "https://github.com/sponsors/ai"
- }
- ],
- "license": "MIT",
- "dependencies": {
- "nanoid": "^3.3.7",
- "picocolors": "^1.1.0",
- "source-map-js": "^1.2.1"
- },
- "engines": {
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- }
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- "node_modules/rollup": {
- "version": "4.21.3",
- "resolved": "https://registry.npmjs.org/rollup/-/rollup-4.21.3.tgz",
- "integrity": "sha512-7sqRtBNnEbcBtMeRVc6VRsJMmpI+JU1z9VTvW8D4gXIYQFz0aLcsE6rRkyghZkLfEgUZgVvOG7A5CVz/VW5GIA==",
- "dev": true,
- "license": "MIT",
- "dependencies": {
- "@types/estree": "1.0.5"
- },
- "bin": {
- "rollup": "dist/bin/rollup"
- },
- "engines": {
- "node": ">=18.0.0",
- "npm": ">=8.0.0"
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- "@rollup/rollup-android-arm-eabi": "4.21.3",
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- "@rollup/rollup-linux-riscv64-gnu": "4.21.3",
- "@rollup/rollup-linux-s390x-gnu": "4.21.3",
- "@rollup/rollup-linux-x64-gnu": "4.21.3",
- "@rollup/rollup-linux-x64-musl": "4.21.3",
- "@rollup/rollup-win32-arm64-msvc": "4.21.3",
- "@rollup/rollup-win32-ia32-msvc": "4.21.3",
- "@rollup/rollup-win32-x64-msvc": "4.21.3",
- "fsevents": "~2.3.2"
- }
- },
- "node_modules/source-map-js": {
- "version": "1.2.1",
- "resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.1.tgz",
- "integrity": "sha512-UXWMKhLOwVKb728IUtQPXxfYU+usdybtUrK/8uGE8CQMvrhOpwvzDBwj0QhSL7MQc7vIsISBG8VQ8+IDQxpfQA==",
- "dev": true,
- "license": "BSD-3-Clause",
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- }
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- "node_modules/typescript": {
- "version": "5.6.2",
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- "integrity": "sha512-NW8ByodCSNCwZeghjN3o+JX5OFH0Ojg6sadjEKY4huZ52TqbJTJnDo5+Tw98lSy63NZvi4n+ez5m2u5d4PkZyw==",
- "dev": true,
- "license": "Apache-2.0",
- "bin": {
- "tsc": "bin/tsc",
- "tsserver": "bin/tsserver"
- },
- "engines": {
- "node": ">=14.17"
- }
- },
- "node_modules/vite": {
- "version": "5.4.5",
- "resolved": "https://registry.npmjs.org/vite/-/vite-5.4.5.tgz",
- "integrity": "sha512-pXqR0qtb2bTwLkev4SE3r4abCNioP3GkjvIDLlzziPpXtHgiJIjuKl+1GN6ESOT3wMjG3JTeARopj2SwYaHTOA==",
- "dev": true,
- "license": "MIT",
- "dependencies": {
- "esbuild": "^0.21.3",
- "postcss": "^8.4.43",
- "rollup": "^4.20.0"
- },
- "bin": {
- "vite": "bin/vite.js"
- },
- "engines": {
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- },
- "funding": {
- "url": "https://github.com/vitejs/vite?sponsor=1"
- },
- "optionalDependencies": {
- "fsevents": "~2.3.3"
- },
- "peerDependencies": {
- "@types/node": "^18.0.0 || >=20.0.0",
- "less": "*",
- "lightningcss": "^1.21.0",
- "sass": "*",
- "sass-embedded": "*",
- "stylus": "*",
- "sugarss": "*",
- "terser": "^5.4.0"
- },
- "peerDependenciesMeta": {
- "@types/node": {
- "optional": true
- },
- "less": {
- "optional": true
- },
- "lightningcss": {
- "optional": true
- },
- "sass": {
- "optional": true
- },
- "sass-embedded": {
- "optional": true
- },
- "stylus": {
- "optional": true
- },
- "sugarss": {
- "optional": true
- },
- "terser": {
- "optional": true
- }
- }
}
- }
}
diff --git a/package.json b/package.json
index 1ce811b..7693224 100644
--- a/package.json
+++ b/package.json
@@ -1,18 +1,19 @@
{
- "name": "bastion",
- "private": true,
- "version": "0.0.0",
- "type": "module",
- "scripts": {
- "dev": "vite",
- "build": "tsc && vite build",
- "preview": "vite preview"
- },
- "devDependencies": {
- "typescript": "^5.5.3",
- "vite": "^5.4.1"
- },
- "dependencies": {
- "pixi.js": "^8.4.0"
- }
+ "name": "bastion",
+ "private": true,
+ "version": "0.0.0",
+ "type": "module",
+ "scripts": {
+ "dev": "vite",
+ "build": "tsc && vite build",
+ "preview": "vite preview"
+ },
+ "devDependencies": {
+ "typescript": "^5.5.3",
+ "vite": "^5.4.1"
+ },
+ "dependencies": {
+ "pixi-viewport": "^6.0.3",
+ "pixi.js": "^8.4.0"
+ }
}
diff --git a/public/Mission01.tmx b/public/Mission01.tmx
new file mode 100644
index 0000000..e0ab478
--- /dev/null
+++ b/public/Mission01.tmx
@@ -0,0 +1,28 @@
+
+
diff --git a/public/Tileset.tsx b/public/Tileset.tsx
new file mode 100644
index 0000000..7f536c1
--- /dev/null
+++ b/public/Tileset.tsx
@@ -0,0 +1,4 @@
+
+
+
+
diff --git a/public/assets/maps/mission_01.png b/public/assets/maps/mission_01.png
index f741499..903df82 100644
Binary files a/public/assets/maps/mission_01.png and b/public/assets/maps/mission_01.png differ
diff --git a/public/assets/missions/mission_01.json b/public/assets/missions/mission_01.json
index 4c142f7..46bae96 100644
--- a/public/assets/missions/mission_01.json
+++ b/public/assets/missions/mission_01.json
@@ -3,11 +3,11 @@
"description": "This is the first mission",
"mapImage": {
"url": "/assets/maps/mission_01.png",
- "width": 1200,
- "height": 900
+ "width": 1280,
+ "height": 1280
},
"gameMap": {
- "rows": 15,
+ "rows": 20,
"columns": 20,
"cells": [
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
@@ -24,6 +24,12 @@
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
+ [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
],
"paths": [
diff --git a/public/maps.tiled-project b/public/maps.tiled-project
new file mode 100644
index 0000000..d0eb592
--- /dev/null
+++ b/public/maps.tiled-project
@@ -0,0 +1,14 @@
+{
+ "automappingRulesFile": "",
+ "commands": [
+ ],
+ "compatibilityVersion": 1100,
+ "extensionsPath": "extensions",
+ "folders": [
+ "."
+ ],
+ "properties": [
+ ],
+ "propertyTypes": [
+ ]
+}
diff --git a/public/maps.tiled-session b/public/maps.tiled-session
new file mode 100644
index 0000000..981a2b3
--- /dev/null
+++ b/public/maps.tiled-session
@@ -0,0 +1,43 @@
+{
+ "Map/SizeTest": {
+ "height": 4300,
+ "width": 2
+ },
+ "activeFile": "",
+ "expandedProjectPaths": [
+ "."
+ ],
+ "file.lastUsedOpenFilter": "All Files (*)",
+ "fileStates": {
+ "": {
+ "scaleInDock": 0.33
+ },
+ "#TiledTDThree128": {
+ "scaleInDock": 0.33,
+ "scaleInEditor": 1
+ },
+ "/home/koneko/dumping/tiles/TiledTDThree64.tmx": {
+ "scale": 0.187625,
+ "selectedLayer": 0,
+ "viewCenter": {
+ "x": 3197.8680879413732,
+ "y": 3197.8680879413732
+ }
+ },
+ "Tileset.tsx": {
+ "scaleInDock": 1
+ }
+ },
+ "last.externalTilesetPath": "/home/koneko/Programing/js/towerdefense/public",
+ "map.lastUsedFormat": "tmx",
+ "map.tileHeight": 64,
+ "map.tileWidth": 64,
+ "map.width": 20,
+ "openFiles": [
+ ],
+ "project": "maps.tiled-project",
+ "recentFiles": [
+ "/home/koneko/dumping/tiles/TiledTDThree64.tmx"
+ ],
+ "tileset.lastUsedFilter": "Tiled tileset files (*.tsx *.xml)"
+}
diff --git a/public/style.css b/public/style.css
index d81f31a..201df2f 100644
--- a/public/style.css
+++ b/public/style.css
@@ -7,9 +7,9 @@ html {
width: 100vw;
height: 100vh;
overflow: hidden;
- background-color: black;
+ /* background-color: white;
display: flex;
flex-direction: row;
align-items: center;
- justify-content: center;
+ justify-content: center; */
}
diff --git a/src/classes/Assets.ts b/src/classes/Assets.ts
index 7ef42f1..bbd6a72 100644
--- a/src/classes/Assets.ts
+++ b/src/classes/Assets.ts
@@ -1,42 +1,55 @@
import * as PIXI from 'pixi.js';
import { CreepStatsDefinition, MissionDefinition, TowerDefinition } from './Definitions';
+import { Globals } from './Bastion';
-export default class Assets {
+export default class GameAssets {
public static async LoadAssets() {
console.log('Loading Texture Assets');
- Assets.Button01Texture = await PIXI.Assets.load({
+ const text = new PIXI.Text({
+ text: 'Loading textures. This might take a while.',
+ style: new PIXI.TextStyle({
+ fill: 0xffffff,
+ fontSize: 50,
+ }),
+ });
+ text.x = Globals.WindowWidth / 2;
+ text.y = Globals.WindowHeight / 2;
+ text.anchor.set(0.5, 0.5);
+ Globals.app.stage.addChild(text);
+ GameAssets.Button01Texture = await PIXI.Assets.load({
src: '/assets/gui/button_01.png',
});
- Assets.Button02Texture = await PIXI.Assets.load({
+ GameAssets.Button02Texture = await PIXI.Assets.load({
src: '/assets/gui/button_02.png',
});
- Assets.Frame01Texture = await PIXI.Assets.load({
+ GameAssets.Frame01Texture = await PIXI.Assets.load({
src: '/assets/gui/frame_01.png',
});
- Assets.Frame02Texture = await PIXI.Assets.load({
+ GameAssets.Frame02Texture = await PIXI.Assets.load({
src: '/assets/gui/frame_02.png',
});
- Assets.FrameGreenTexture = await PIXI.Assets.load({
+ GameAssets.FrameGreenTexture = await PIXI.Assets.load({
src: '/assets/gui/frame_green.png',
});
- Assets.FrameRedTexture = await PIXI.Assets.load({
+ GameAssets.FrameRedTexture = await PIXI.Assets.load({
src: '/assets/gui/frame_red.png',
});
- Assets.FrameVioletTexture = await PIXI.Assets.load({
+ GameAssets.FrameVioletTexture = await PIXI.Assets.load({
src: '/assets/gui/frame_violet.png',
});
- Assets.HealthTexture = await PIXI.Assets.load({
+ GameAssets.HealthTexture = await PIXI.Assets.load({
src: '/assets/gui/heart.png',
});
- Assets.GoldTexture = await PIXI.Assets.load({
+ GameAssets.GoldTexture = await PIXI.Assets.load({
src: '/assets/gui/star.png',
});
- Assets.BasicCreepTexture = await PIXI.Assets.load({
+ GameAssets.BasicCreepTexture = await PIXI.Assets.load({
src: '/assets/creeps/basic.jpg',
});
await this.LoadMissions();
await this.LoadTowers();
await this.LoadCreepStats();
+ text.destroy();
}
public static async LoadCreepStats() {
@@ -46,13 +59,13 @@ export default class Assets {
}
private static async LoadMissions() {
- Assets.Missions = [await this.LoadMission('/assets/missions/mission_01.json')];
+ GameAssets.Missions = [await this.LoadMission('/assets/missions/mission_01.json')];
}
private static async LoadTowers() {
const res = await fetch('/assets/Towers.json');
const towers = await res.json();
- Assets.Towers = towers;
+ GameAssets.Towers = towers;
}
private static async LoadMission(missionUrl: string) {
diff --git a/src/classes/Bastion.ts b/src/classes/Bastion.ts
index e51e075..be6d587 100644
--- a/src/classes/Bastion.ts
+++ b/src/classes/Bastion.ts
@@ -2,13 +2,15 @@ import * as PIXI from 'pixi.js';
import GameObject from './GameObject';
import GuiObject from './GuiObject';
import Scene from '../scenes/Scene';
+import { Grid } from './game/Grid';
-export class environment {
+export class Globals {
public static app: PIXI.Application;
public static GameMaster: GameMaster;
public static WindowHeight: number;
public static WindowWidth: number;
- public static AspectRatio: number = 4 / 3;
+ public static AspectRatio: number = 16 / 9;
+ public static Grid: Grid;
}
export default class GameMaster {
@@ -17,7 +19,7 @@ export default class GameMaster {
private ticker: PIXI.Ticker;
constructor() {
- environment.GameMaster = this;
+ Globals.GameMaster = this;
this.ticker = new PIXI.Ticker();
this.ticker.maxFPS = 60;
this.ticker.minFPS = 30;
@@ -26,22 +28,24 @@ export default class GameMaster {
public _CreateGameObject(object: GameObject) {
this.GameObjects.push(object);
- environment.app.stage.addChild(object.container);
}
public _RemoveGameObject(object: GameObject) {
this.GameObjects.splice(this.GameObjects.indexOf(object), 1);
- environment.app.stage.removeChild(object.container);
+ }
+
+ public GetGameObjectByName(name: string) {
+ return this.GameObjects.filter((obj) => obj.name == name);
}
public _CreateGuiObject(object: GuiObject) {
this.currentScene.gui.push(object);
- environment.app.stage.addChild(object.container);
+ Globals.app.stage.addChild(object.container);
}
public _RemoveGuiObject(object: GuiObject) {
this.currentScene.gui.splice(this.currentScene.gui.indexOf(object), 1);
- environment.app.stage.removeChild(object.container);
+ Globals.app.stage.removeChild(object.container);
}
public changeScene(newScene: Scene) {
diff --git a/src/classes/GameObject.ts b/src/classes/GameObject.ts
index ed999a6..3f0d318 100644
--- a/src/classes/GameObject.ts
+++ b/src/classes/GameObject.ts
@@ -1,15 +1,18 @@
import * as PIXI from 'pixi.js';
-import { environment } from './Bastion';
+import { Globals } from './Bastion';
export default abstract class GameObject {
public readonly name: string = this.constructor.name;
protected _container: PIXI.Container = new PIXI.Container();
+ // bb = bounding box
+ protected bb: PIXI.Rectangle = new PIXI.Rectangle();
+
protected _events: PIXI.EventEmitter = new PIXI.EventEmitter();
public destroy() {
- environment.GameMaster._RemoveGameObject(this);
+ Globals.GameMaster._RemoveGameObject(this);
this._events.removeAllListeners();
if (this._container.parent) this._container.parent.removeChild(this._container);
this._container.destroy();
@@ -24,8 +27,4 @@ export default abstract class GameObject {
}
public abstract update(elapsedMS): void;
-
- constructor() {
- environment.GameMaster._CreateGameObject(this);
- }
}
diff --git a/src/classes/GuiObject.ts b/src/classes/GuiObject.ts
index 624988d..ba93d86 100644
--- a/src/classes/GuiObject.ts
+++ b/src/classes/GuiObject.ts
@@ -1,5 +1,5 @@
import * as PIXI from 'pixi.js';
-import { environment } from './Bastion';
+import { Globals } from './Bastion';
export default abstract class GuiObject {
public readonly name: string = this.constructor.name;
@@ -37,7 +37,7 @@ export default abstract class GuiObject {
}
constructor(interactive?: boolean) {
- environment.GameMaster._CreateGuiObject(this);
+ Globals.GameMaster._CreateGuiObject(this);
if (!interactive) return;
this._container.interactive = true;
this._container.onwheel = (e) => {
diff --git a/src/classes/game/Grid.ts b/src/classes/game/Grid.ts
new file mode 100644
index 0000000..b86bd16
--- /dev/null
+++ b/src/classes/game/Grid.ts
@@ -0,0 +1,105 @@
+import * as PIXI from 'pixi.js';
+import GameObject from '../GameObject';
+import { GameMapDefinition, TerrainType } from '../Definitions';
+// import Creep, { CreepEvents } from './Creep';
+import GameAssets from '../Assets';
+import { Viewport } from 'pixi-viewport';
+import { Globals } from '../Bastion';
+
+export class Cell extends GameObject {
+ public type: TerrainType;
+ public row: number;
+ public column: number;
+ public isPath: boolean = false;
+
+ constructor(type: TerrainType, row: number, column: number, isPath: boolean) {
+ super();
+ this.type = type;
+ this.row = row;
+ this.column = column;
+ this.isPath = isPath;
+ // this.bb.x = parseFloat(environment.Grid.gridUnitsToPixels(this.column).toFixed(2));
+ // this.bb.y = parseFloat(environment.Grid.gridUnitsToPixels(this.row).toFixed(2));
+ if (column == 24 || column == 23) console.log(`col ${column} ` + Globals.Grid.gridUnitsToPixels(this.column));
+ this.bb.x = Globals.Grid.gridUnitsToPixels(this.column);
+ this.bb.y = Globals.Grid.gridUnitsToPixels(this.row);
+ this.bb.width = Globals.Grid.gridUnitsToPixels(1);
+ this.bb.height = Globals.Grid.gridUnitsToPixels(1);
+ Globals.Grid.container.addChild(this.container);
+ Globals.GameMaster._CreateGameObject(this);
+ let g = new PIXI.Graphics();
+ g.rect(0, 0, this.bb.width, this.bb.height);
+ switch (this.type) {
+ case TerrainType.Restricted:
+ g.fill(0xff0000);
+ break;
+ case TerrainType.Path:
+ g.fill(0xff00ff);
+ break;
+ case TerrainType.Buildable:
+ g.stroke(0x00ff00);
+ break;
+ }
+ this.container.addChild(g);
+ this.container.x = this.bb.x;
+ this.container.y = this.bb.y;
+ if (!GameAssets.DebuggingEnabled) return;
+ const text = new PIXI.Text({
+ text: `${this.row}|${this.column}`,
+ style: new PIXI.TextStyle({
+ fill: 0xffffff,
+ dropShadow: true,
+ fontSize: 16,
+ }),
+ });
+ this.container.addChild(text);
+ text.anchor.set(0.5, 0.5);
+ text.x = this.bb.width / 2;
+ text.y = this.bb.height / 2;
+ if (this.isPath) text.text += 'P';
+ }
+ public update() {}
+}
+
+export class Grid extends GameObject {
+ private gameMap: GameMapDefinition;
+ private cells: Cell[] = [];
+ // public creeps: Creep[] = [];
+
+ constructor(map: GameMapDefinition, missionIndex) {
+ super();
+ this.gameMap = map;
+ Globals.Grid = this;
+ this.container.isRenderGroup = true;
+ this.bb.x = 0;
+ this.bb.y = 110;
+ this.bb.width = Globals.WindowWidth - 360;
+ this.bb.height = Globals.WindowHeight - 110;
+ Globals.app.stage.addChild(this.container);
+ Globals.GameMaster._CreateGameObject(this);
+
+ let background = new PIXI.Sprite(GameAssets.MissionBackgrounds[missionIndex]);
+ background.x = 0;
+ background.y = 0;
+ this.bb.width = this.gridUnitsToPixels(1) * this.gameMap.columns;
+ this.bb.height = this.gridUnitsToPixels(1) * this.gameMap.rows;
+ background.width = this.bb.width;
+ background.height = this.bb.height;
+
+ this.container.addChild(background);
+ }
+ public update() {}
+ private getPixelScalingFactor() {
+ const pixelScaleX = this.bb.width / this.gameMap.columns;
+ const pixelScaleY = this.bb.height / this.gameMap.rows;
+ return pixelScaleX < pixelScaleY ? pixelScaleX : pixelScaleY;
+ }
+
+ public gridUnitsToPixels(amount: number): number {
+ return amount * this.getPixelScalingFactor();
+ }
+
+ public pixelsToGridUnits(pixels: number): number {
+ return pixels / this.getPixelScalingFactor();
+ }
+}
diff --git a/src/classes/gui/Sidebar.ts b/src/classes/gui/Sidebar.ts
index 760772b..59b69c2 100644
--- a/src/classes/gui/Sidebar.ts
+++ b/src/classes/gui/Sidebar.ts
@@ -1,6 +1,6 @@
import * as PIXI from 'pixi.js';
import GuiObject from '../GuiObject';
-import Assets from '../Assets';
+import GameAssets from '../Assets';
export default class Sidebar extends GuiObject {
private bounds: PIXI.Rectangle;
@@ -11,10 +11,8 @@ export default class Sidebar extends GuiObject {
this.bounds = bounds;
this.container.x = this.bounds.x;
this.container.y = this.bounds.y;
- this.container.width = this.bounds.width;
- this.container.height = this.bounds.height;
this.sidebarSprite = new PIXI.NineSliceSprite({
- texture: Assets.Frame01Texture,
+ texture: GameAssets.Frame01Texture,
leftWidth: 100,
topHeight: 100,
rightWidth: 100,
diff --git a/src/classes/gui/Topbar.ts b/src/classes/gui/Topbar.ts
deleted file mode 100644
index be4526a..0000000
--- a/src/classes/gui/Topbar.ts
+++ /dev/null
@@ -1,29 +0,0 @@
-import * as PIXI from 'pixi.js';
-import GuiObject from '../GuiObject';
-import Assets from '../Assets';
-
-export default class Topbar extends GuiObject {
- private bounds: PIXI.Rectangle;
- private sidebarSprite: PIXI.NineSliceSprite;
-
- constructor(bounds: PIXI.Rectangle) {
- super(false);
- this.bounds = bounds;
- this.container.x = this.bounds.x;
- this.container.y = this.bounds.y;
- this.container.width = this.bounds.width;
- this.container.height = this.bounds.height;
- this.sidebarSprite = new PIXI.NineSliceSprite({
- texture: Assets.Frame01Texture,
- leftWidth: 100,
- topHeight: 100,
- rightWidth: 100,
- bottomHeight: 100,
- });
- this.sidebarSprite.x = -40;
- this.sidebarSprite.y = -40;
- this.sidebarSprite.width = this.bounds.width + 40;
- this.sidebarSprite.height = this.bounds.height;
- this.container.addChild(this.sidebarSprite);
- }
-}
diff --git a/src/main.ts b/src/main.ts
index ab87868..22a153b 100644
--- a/src/main.ts
+++ b/src/main.ts
@@ -1,39 +1,36 @@
import * as PIXI from 'pixi.js';
-import GameMaster, { environment } from './classes/Bastion';
+import GameMaster, { Globals } from './classes/Bastion';
import Assets from './classes/Assets';
import { MainScene } from './scenes/Main';
import { GameScene } from './scenes/Game';
(async () => {
const app = new PIXI.Application();
- const aspectRatio = environment.AspectRatio;
+ const aspectRatio = Globals.AspectRatio;
const maxWidth = window.innerWidth;
const maxHeight = window.innerHeight;
const width = Math.min(maxWidth * 0.75, maxHeight * aspectRatio);
const height = width / aspectRatio;
- environment.WindowWidth = width;
- environment.WindowHeight = height;
- environment.app = app;
+ Globals.app = app;
await app.init({
- width: width,
- height: height,
- backgroundColor: 'gray',
+ width: maxWidth,
+ height: maxHeight,
+ backgroundColor: 'black',
sharedTicker: true,
preference: 'webgl',
});
+ const screenRatio = maxWidth / maxHeight;
+ const scale = screenRatio < aspectRatio ? maxWidth / width : maxHeight / height;
+
+ app.stage.scale.x = scale;
+ app.stage.scale.y = scale;
+ Globals.WindowWidth = maxWidth / scale;
+ Globals.WindowHeight = maxHeight / scale;
document.body.appendChild(app.canvas);
await Assets.LoadAssets();
new GameMaster();
- environment.GameMaster.changeScene(new MainScene());
+ Globals.GameMaster.changeScene(new MainScene());
let params = new URLSearchParams(location.href);
- if (params.entries().next().value[1] == 'game') environment.GameMaster.changeScene(new GameScene('Mission 1'));
-
- window.addEventListener('resize', () => {
- const newWidth = Math.min(window.innerWidth * 0.75, window.innerHeight * aspectRatio);
- const newHeight = newWidth / aspectRatio;
- environment.WindowWidth = newWidth;
- environment.WindowHeight = newHeight;
- app.renderer.resize(newWidth, newHeight);
- });
+ if (params.entries().next().value[1] == 'game') Globals.GameMaster.changeScene(new GameScene('Mission 1'));
})();
diff --git a/src/scenes/Game.ts b/src/scenes/Game.ts
index bedf074..bdb3365 100644
--- a/src/scenes/Game.ts
+++ b/src/scenes/Game.ts
@@ -1,24 +1,27 @@
-import Assets from '../classes/Assets';
-import { environment } from '../classes/Bastion';
+import GameAssets from '../classes/Assets';
+import { Globals } from '../classes/Bastion';
import { MissionDefinition } from '../classes/Definitions';
+import { Grid } from '../classes/game/Grid';
import Sidebar from '../classes/gui/Sidebar';
-import Topbar from '../classes/gui/Topbar';
import Scene from './Scene';
import * as PIXI from 'pixi.js';
export class GameScene extends Scene {
public mission: MissionDefinition;
+ public missionIndex: number;
constructor(name: string) {
super();
- Assets.Missions.forEach((mission) => {
- if (mission.name == name) this.mission = mission;
+ GameAssets.Missions.forEach((mission, index) => {
+ if (mission.name == name) {
+ this.mission = mission;
+ this.missionIndex = index;
+ }
});
}
public init() {
- const SidebarRect = new PIXI.Rectangle(environment.WindowWidth - 400, 0, 400, environment.WindowHeight);
- const TopbarRect = new PIXI.Rectangle(0, 0, environment.WindowWidth, 150);
+ const SidebarRect = new PIXI.Rectangle(Globals.WindowWidth - 400, 0, 400, Globals.WindowHeight);
- new Topbar(TopbarRect);
new Sidebar(SidebarRect);
+ new Grid(this.mission.gameMap, this.missionIndex);
}
}
diff --git a/src/scenes/Main.ts b/src/scenes/Main.ts
index aa62336..8087807 100644
--- a/src/scenes/Main.ts
+++ b/src/scenes/Main.ts
@@ -1,4 +1,4 @@
-import { environment } from '../classes/Bastion';
+import { Globals } from '../classes/Bastion';
import Button, { ButtonTexture } from '../classes/gui/Button';
import { MissionPickerScene } from './MissionPicker';
import Scene from './Scene';
@@ -8,19 +8,19 @@ export class MainScene extends Scene {
public init() {
const NewGameButton = {
caption: 'New Game',
- rect: new PIXI.Rectangle(environment.WindowWidth / 2 - 300 / 2, environment.WindowHeight / 2 - 80, 300, 60),
+ rect: new PIXI.Rectangle(Globals.WindowWidth / 2 - 300 / 2, Globals.WindowHeight / 2 - 80, 300, 60),
texture: ButtonTexture.Button01,
};
const SettingsButton = {
caption: 'Settings',
- rect: new PIXI.Rectangle(environment.WindowWidth / 2 - 300 / 2, environment.WindowHeight / 2 + 20, 300, 60),
+ rect: new PIXI.Rectangle(Globals.WindowWidth / 2 - 300 / 2, Globals.WindowHeight / 2 + 20, 300, 60),
texture: ButtonTexture.Button01,
};
const button01 = new Button(NewGameButton.rect, NewGameButton.caption, NewGameButton.texture, true);
button01.onClick = (e) => {
- environment.GameMaster.changeScene(new MissionPickerScene());
+ Globals.GameMaster.changeScene(new MissionPickerScene());
};
new Button(SettingsButton.rect, SettingsButton.caption, SettingsButton.texture, true);
diff --git a/src/scenes/MissionPicker.ts b/src/scenes/MissionPicker.ts
index f9ea9fa..bcf3da5 100644
--- a/src/scenes/MissionPicker.ts
+++ b/src/scenes/MissionPicker.ts
@@ -1,5 +1,5 @@
import Assets from '../classes/Assets';
-import { environment } from '../classes/Bastion';
+import { Globals } from '../classes/Bastion';
import Button, { ButtonTexture } from '../classes/gui/Button';
import { GameScene } from './Game';
import Scene from './Scene';
@@ -9,17 +9,12 @@ export class MissionPickerScene extends Scene {
public init() {
Assets.Missions.forEach((mission, index) => {
const button = new Button(
- new PIXI.Rectangle(
- environment.WindowWidth / 2 - 300 / 2,
- environment.WindowHeight / 5 + index * 80,
- 300,
- 60
- ),
+ new PIXI.Rectangle(Globals.WindowWidth / 2 - 300 / 2, Globals.WindowHeight / 5 + index * 80, 300, 60),
mission.name,
ButtonTexture.Button01
);
button.onClick = (e) => {
- environment.GameMaster.changeScene(new GameScene(mission.name));
+ Globals.GameMaster.changeScene(new GameScene(mission.name));
};
});
}
diff --git a/src/scenes/Scene.ts b/src/scenes/Scene.ts
index cfc718e..8734d41 100644
--- a/src/scenes/Scene.ts
+++ b/src/scenes/Scene.ts
@@ -10,6 +10,9 @@ export default class Scene {
public GetGuiObject(object: GuiObject) {
return this.gui.find((obj) => obj == object);
}
+ public GetGuiObjectByName(name: string) {
+ return this.gui.filter((obj) => obj.name == name);
+ }
public init() {
// Definitions for scene elements.
}