diff --git a/src/scenes/Game.ts b/src/scenes/Game.ts index d697e09..066078c 100644 --- a/src/scenes/Game.ts +++ b/src/scenes/Game.ts @@ -101,13 +101,10 @@ export class GameScene extends Scene { Engine.NotificationManager.Notify(`Final round.`, 'danger'); } if (this.currentRound + 1 == this.mission.rounds.length) { - this.changeRoundButton.setCaption('WINNER!'); Engine.NotificationManager.Notify(`Mission victory!!`, 'reward'); this.changeRoundButton.setCaption('Return to menu'); this.playerWon = true; - return; - } - this.currentRound++; + } else this.currentRound++; } if (this.MissionStats.getHP() <= 0) {