deploy: b371b48020607d53817190cf1d7d6e5473138ff5

This commit is contained in:
koneko 2025-01-10 00:07:58 +00:00
parent dbb79ce80e
commit 8b49d4541f
9 changed files with 12 additions and 12 deletions

View File

@ -1,4 +1,4 @@
import{u as We,G as te,v as re,x as Ve,l as se,M as g,E as u,e as D,y as ne,z as _,F as je,R as E,H as ae,I as ie,J as Ne,a as m,S as p,j as B,w as oe,K as $,L as $e,d as q,B as k,k as U,N as M,T as b,O as S,Q as qe,c as Ke,C as w,V as le,W as ue,X as de,Y as ce,Z as Ye,P as Je,h as Xe,b as K,D as he,_ as Y,$ as Qe,a0 as Ze,a1 as et}from"./index-CfgKcD35.js";import{S as fe,T as J,B as tt,c as rt}from"./colorToUniform-bxtZ82W-.js";const pe=class A extends We{constructor(e){e={...A.defaultOptions,...e},super(e),this.enabled=!0,this._state=fe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.addResource("uTexture",0,1)}apply(e,t,r,n){e.applyFilter(this,t,r,n)}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e}static from(e){const{gpu:t,gl:r,...n}=e;let a,i;return t&&(a=te.from(t)),r&&(i=re.from(r)),new A({gpuProgram:a,glProgram:i,...n})}};pe.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:!1};let st=pe;var nt=`in vec2 vMaskCoord; import{u as We,G as te,v as re,x as Ve,l as se,M as g,E as u,e as D,y as ne,z as _,F as je,R as E,H as ae,I as ie,J as Ne,a as m,S as p,j as B,w as oe,K as $,L as $e,d as q,B as k,k as U,N as M,T as b,O as S,Q as qe,c as Ke,C as w,V as le,W as ue,X as de,Y as ce,Z as Ye,P as Je,h as Xe,b as K,D as he,_ as Y,$ as Qe,a0 as Ze,a1 as et}from"./index-ChER3YqS.js";import{S as fe,T as J,B as tt,c as rt}from"./colorToUniform-BGjOuL4T.js";const pe=class A extends We{constructor(e){e={...A.defaultOptions,...e},super(e),this.enabled=!0,this._state=fe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.addResource("uTexture",0,1)}apply(e,t,r,n){e.applyFilter(this,t,r,n)}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e}static from(e){const{gpu:t,gl:r,...n}=e;let a,i;return t&&(a=te.from(t)),r&&(i=re.from(r)),new A({gpuProgram:a,glProgram:i,...n})}};pe.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:!1};let st=pe;var nt=`in vec2 vMaskCoord;
in vec2 vTextureCoord; in vec2 vTextureCoord;
uniform sampler2D uTexture; uniform sampler2D uTexture;

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -1,4 +1,4 @@
import{T as _,a as M,n as g}from"./index-CfgKcD35.js";const P={normal:0,add:1,multiply:2,screen:3,overlay:4,erase:5,"normal-npm":6,"add-npm":7,"screen-npm":8,min:9,max:10},u=0,h=1,c=2,d=3,f=4,p=5,x=class b{constructor(){this.data=0,this.blendMode="normal",this.polygonOffset=0,this.blend=!0,this.depthMask=!0}get blend(){return!!(this.data&1<<u)}set blend(t){!!(this.data&1<<u)!==t&&(this.data^=1<<u)}get offsets(){return!!(this.data&1<<h)}set offsets(t){!!(this.data&1<<h)!==t&&(this.data^=1<<h)}set cullMode(t){if(t==="none"){this.culling=!1;return}this.culling=!0,this.clockwiseFrontFace=t==="front"}get cullMode(){return this.culling?this.clockwiseFrontFace?"front":"back":"none"}get culling(){return!!(this.data&1<<c)}set culling(t){!!(this.data&1<<c)!==t&&(this.data^=1<<c)}get depthTest(){return!!(this.data&1<<d)}set depthTest(t){!!(this.data&1<<d)!==t&&(this.data^=1<<d)}get depthMask(){return!!(this.data&1<<p)}set depthMask(t){!!(this.data&1<<p)!==t&&(this.data^=1<<p)}get clockwiseFrontFace(){return!!(this.data&1<<f)}set clockwiseFrontFace(t){!!(this.data&1<<f)!==t&&(this.data^=1<<f)}get blendMode(){return this._blendMode}set blendMode(t){this.blend=t!=="none",this._blendMode=t,this._blendModeId=P[t]||0}get polygonOffset(){return this._polygonOffset}set polygonOffset(t){this.offsets=!!t,this._polygonOffset=t}toString(){return`[pixi.js/core:State blendMode=${this.blendMode} clockwiseFrontFace=${this.clockwiseFrontFace} culling=${this.culling} depthMask=${this.depthMask} polygonOffset=${this.polygonOffset}]`}static for2d(){const t=new b;return t.depthTest=!1,t.blend=!0,t}};x.default2d=x.for2d();let w=x,T=0;class S{constructor(t){this._poolKeyHash=Object.create(null),this._texturePool={},this.textureOptions=t||{},this.enableFullScreen=!1}createTexture(t,o,e){const r=new _({...this.textureOptions,width:t,height:o,resolution:1,antialias:e,autoGarbageCollect:!0});return new M({source:r,label:`texturePool_${T++}`})}getOptimalTexture(t,o,e=1,r){let n=Math.ceil(t*e-1e-6),l=Math.ceil(o*e-1e-6);n=g(n),l=g(l);const a=(n<<17)+(l<<1)+(r?1:0);this._texturePool[a]||(this._texturePool[a]=[]);let s=this._texturePool[a].pop();return s||(s=this.createTexture(n,l,r)),s.source._resolution=e,s.source.width=n/e,s.source.height=l/e,s.source.pixelWidth=n,s.source.pixelHeight=l,s.frame.x=0,s.frame.y=0,s.frame.width=t,s.frame.height=o,s.updateUvs(),this._poolKeyHash[s.uid]=a,s}getSameSizeTexture(t,o=!1){const e=t.source;return this.getOptimalTexture(t.width,t.height,e._resolution,o)}returnTexture(t){const o=this._poolKeyHash[t.uid];this._texturePool[o].push(t)}clear(t){if(t=t!==!1,t)for(const o in this._texturePool){const e=this._texturePool[o];if(e)for(let r=0;r<e.length;r++)e[r].destroy(!0)}this._texturePool={}}}const k=new S,m={name:"local-uniform-bit",vertex:{header:` import{T as _,a as M,n as g}from"./index-ChER3YqS.js";const P={normal:0,add:1,multiply:2,screen:3,overlay:4,erase:5,"normal-npm":6,"add-npm":7,"screen-npm":8,min:9,max:10},u=0,h=1,c=2,d=3,f=4,p=5,x=class b{constructor(){this.data=0,this.blendMode="normal",this.polygonOffset=0,this.blend=!0,this.depthMask=!0}get blend(){return!!(this.data&1<<u)}set blend(t){!!(this.data&1<<u)!==t&&(this.data^=1<<u)}get offsets(){return!!(this.data&1<<h)}set offsets(t){!!(this.data&1<<h)!==t&&(this.data^=1<<h)}set cullMode(t){if(t==="none"){this.culling=!1;return}this.culling=!0,this.clockwiseFrontFace=t==="front"}get cullMode(){return this.culling?this.clockwiseFrontFace?"front":"back":"none"}get culling(){return!!(this.data&1<<c)}set culling(t){!!(this.data&1<<c)!==t&&(this.data^=1<<c)}get depthTest(){return!!(this.data&1<<d)}set depthTest(t){!!(this.data&1<<d)!==t&&(this.data^=1<<d)}get depthMask(){return!!(this.data&1<<p)}set depthMask(t){!!(this.data&1<<p)!==t&&(this.data^=1<<p)}get clockwiseFrontFace(){return!!(this.data&1<<f)}set clockwiseFrontFace(t){!!(this.data&1<<f)!==t&&(this.data^=1<<f)}get blendMode(){return this._blendMode}set blendMode(t){this.blend=t!=="none",this._blendMode=t,this._blendModeId=P[t]||0}get polygonOffset(){return this._polygonOffset}set polygonOffset(t){this.offsets=!!t,this._polygonOffset=t}toString(){return`[pixi.js/core:State blendMode=${this.blendMode} clockwiseFrontFace=${this.clockwiseFrontFace} culling=${this.culling} depthMask=${this.depthMask} polygonOffset=${this.polygonOffset}]`}static for2d(){const t=new b;return t.depthTest=!1,t.blend=!0,t}};x.default2d=x.for2d();let w=x,T=0;class S{constructor(t){this._poolKeyHash=Object.create(null),this._texturePool={},this.textureOptions=t||{},this.enableFullScreen=!1}createTexture(t,o,e){const r=new _({...this.textureOptions,width:t,height:o,resolution:1,antialias:e,autoGarbageCollect:!0});return new M({source:r,label:`texturePool_${T++}`})}getOptimalTexture(t,o,e=1,r){let n=Math.ceil(t*e-1e-6),l=Math.ceil(o*e-1e-6);n=g(n),l=g(l);const a=(n<<17)+(l<<1)+(r?1:0);this._texturePool[a]||(this._texturePool[a]=[]);let s=this._texturePool[a].pop();return s||(s=this.createTexture(n,l,r)),s.source._resolution=e,s.source.width=n/e,s.source.height=l/e,s.source.pixelWidth=n,s.source.pixelHeight=l,s.frame.x=0,s.frame.y=0,s.frame.width=t,s.frame.height=o,s.updateUvs(),this._poolKeyHash[s.uid]=a,s}getSameSizeTexture(t,o=!1){const e=t.source;return this.getOptimalTexture(t.width,t.height,e._resolution,o)}returnTexture(t){const o=this._poolKeyHash[t.uid];this._texturePool[o].push(t)}clear(t){if(t=t!==!1,t)for(const o in this._texturePool){const e=this._texturePool[o];if(e)for(let r=0;r<e.length;r++)e[r].destroy(!0)}this._texturePool={}}}const k=new S,m={name:"local-uniform-bit",vertex:{header:`
struct LocalUniforms { struct LocalUniforms {
uTransformMatrix:mat3x3<f32>, uTransformMatrix:mat3x3<f32>,

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -7,7 +7,7 @@
<link rel="stylesheet" href="style.css" /> <link rel="stylesheet" href="style.css" />
<link href="https://fonts.googleapis.com/css?family=Aclonica" rel="stylesheet" /> <link href="https://fonts.googleapis.com/css?family=Aclonica" rel="stylesheet" />
<title>Bastion App</title> <title>Bastion App</title>
<script type="module" crossorigin src="/assets/index-CfgKcD35.js"></script> <script type="module" crossorigin src="/assets/index-ChER3YqS.js"></script>
</head> </head>
<body> <body>
</body> </body>

View File

@ -1 +1 @@
94caafa b371b48