initial gem sell and upg
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public/assets/gui/banner_03.png
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public/assets/gui/banner_03.png
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@ -23,7 +23,7 @@ export default class GameAssets {
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public static WaveTexture: PIXI.Texture;
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public static WaveTexture: PIXI.Texture;
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public static SwordsTexture: PIXI.Texture;
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public static SwordsTexture: PIXI.Texture;
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public static TitleTexture: PIXI.Texture;
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public static TitleTexture: PIXI.Texture;
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public static GemFrame: PIXI.Texture;
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public static BannerGemsmith: PIXI.Texture;
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public static PlayIconTexture: PIXI.Texture;
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public static PlayIconTexture: PIXI.Texture;
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public static PauseIconTexture: PIXI.Texture;
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public static PauseIconTexture: PIXI.Texture;
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@ -95,7 +95,7 @@ export default class GameAssets {
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this.Load('./assets/gui/frame_red.png').then((texture) => (this.RedBackground = texture)),
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this.Load('./assets/gui/frame_red.png').then((texture) => (this.RedBackground = texture)),
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this.Load('./assets/gui/frame_green.png').then((texture) => (this.GreenBackground = texture)),
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this.Load('./assets/gui/frame_green.png').then((texture) => (this.GreenBackground = texture)),
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this.Load('./assets/gui/frame_blue.png').then((texture) => (this.BlueBackground = texture)),
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this.Load('./assets/gui/frame_blue.png').then((texture) => (this.BlueBackground = texture)),
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this.Load('./assets/gui/gem_frame.png').then((texture) => (this.GemFrame = texture)),
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this.Load('./assets/gui/banner_01.png').then((texture) => (this.BannerGemsmith = texture)),
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this.Load('./assets/gui/heart.png').then((texture) => (this.HealthTexture = texture)),
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this.Load('./assets/gui/heart.png').then((texture) => (this.HealthTexture = texture)),
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this.Load('./assets/gui/money.png').then((texture) => (this.GoldTexture = texture)),
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this.Load('./assets/gui/money.png').then((texture) => (this.GoldTexture = texture)),
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this.Load('./assets/gui/wave.png').then((texture) => (this.WaveTexture = texture)),
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this.Load('./assets/gui/wave.png').then((texture) => (this.WaveTexture = texture)),
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@ -32,7 +32,7 @@ export default class GemTab extends GuiObject {
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this.gemTabSprite.x = 0;
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this.gemTabSprite.x = 0;
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this.gemTabSprite.y = 0;
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this.gemTabSprite.y = 0;
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this.gemTabSprite.width = this.bounds.width;
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this.gemTabSprite.width = this.bounds.width;
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this.gemTabSprite.height = this.bounds.height - 255;
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this.gemTabSprite.height = this.bounds.height;
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this.container.addChild(this.gemTabSprite);
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this.container.addChild(this.gemTabSprite);
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Engine.app.canvas.addEventListener('pointermove', () => {
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Engine.app.canvas.addEventListener('pointermove', () => {
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this.pointerMoveEvent();
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this.pointerMoveEvent();
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59
src/classes/gui/Gemsmith.ts
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59
src/classes/gui/Gemsmith.ts
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@ -0,0 +1,59 @@
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import * as PIXI from 'pixi.js';
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import GuiObject from '../GuiObject';
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import GameAssets from '../Assets';
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import { VisualGemSlot } from './TowerPanel';
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export default class Gemsmith extends GuiObject {
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private bounds: PIXI.Rectangle;
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public sellVGem: VisualGemSlot;
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public upgradeVGem: VisualGemSlot;
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constructor(bounds: PIXI.Rectangle) {
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super(false);
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this.bounds = bounds;
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this.container.x = this.bounds.x;
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this.container.y = this.bounds.y;
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let background = new PIXI.Sprite({
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x: 0,
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y: 0,
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width: this.bounds.width,
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height: this.bounds.height,
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texture: GameAssets.BannerGemsmith,
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});
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this.container.addChild(background);
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let sellLabel = new PIXI.Text({
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x: 40,
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y: this.bounds.height / 6.5,
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text: 'Sell gem',
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style: new PIXI.TextStyle({
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fill: 0xffdb00, // orange color
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fontSize: 18,
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stroke: {
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color: 0x000000,
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width: 2,
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},
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}),
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});
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this.container.addChild(sellLabel);
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let upgradeLabel = new PIXI.Text({
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x: 155,
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y: this.bounds.height / 6.5,
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text: 'Upgrade gem',
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style: new PIXI.TextStyle({
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fill: 0x2df937,
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fontSize: 18,
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stroke: {
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color: 0x000000,
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width: 2,
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},
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}),
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});
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this.container.addChild(upgradeLabel);
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this.sellVGem = new VisualGemSlot(0, this.container, null, 'SELL');
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this.sellVGem.container.x = 45;
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this.sellVGem.container.y = this.bounds.height / 4;
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this.upgradeVGem = new VisualGemSlot(0, this.container, null, 'UPGRADE');
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this.upgradeVGem.container.x = 180;
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this.upgradeVGem.container.y = this.bounds.height / 4;
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}
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}
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@ -3,10 +3,12 @@ import GuiObject from '../GuiObject';
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import GameAssets from '../Assets';
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import GameAssets from '../Assets';
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import TowerTab from './TowerTab';
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import TowerTab from './TowerTab';
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import GemTab from './GemTab';
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import GemTab from './GemTab';
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import Gemsmith from './Gemsmith';
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export default class Sidebar extends GuiObject {
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export default class Sidebar extends GuiObject {
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public towerTab: TowerTab;
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public towerTab: TowerTab;
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public gemTab: GemTab;
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public gemTab: GemTab;
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public gemsmith: Gemsmith;
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private bounds: PIXI.Rectangle;
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private bounds: PIXI.Rectangle;
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private sidebarSprite: PIXI.NineSliceSprite;
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private sidebarSprite: PIXI.NineSliceSprite;
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@ -33,8 +35,17 @@ export default class Sidebar extends GuiObject {
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this.towerTab = new TowerTab(towerTabRect);
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this.towerTab = new TowerTab(towerTabRect);
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this.container.addChild(this.towerTab.container);
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this.container.addChild(this.towerTab.container);
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const gemTabRect = new PIXI.Rectangle(60, 180, this.bounds.width - 65, this.bounds.height - 280);
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const gemTabRect = new PIXI.Rectangle(60, 180, this.bounds.width - 65, this.bounds.height - 280 - 255);
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this.gemTab = new GemTab(gemTabRect);
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this.gemTab = new GemTab(gemTabRect);
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this.container.addChild(this.gemTab.container);
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this.container.addChild(this.gemTab.container);
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const gemSmithRect = new PIXI.Rectangle(
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60,
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185 + gemTabRect.height,
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this.bounds.width - 65,
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this.bounds.height - 840
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);
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this.gemsmith = new Gemsmith(gemSmithRect);
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this.container.addChild(this.gemsmith.container);
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}
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}
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}
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}
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@ -15,7 +15,7 @@ export class VisualGemSlot extends GuiObject {
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private frame: PIXI.Sprite;
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private frame: PIXI.Sprite;
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public i: number = 0;
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public i: number = 0;
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public gem: Gem = null;
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public gem: Gem = null;
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constructor(index: number, parent: PIXI.Container, gem: Gem | null) {
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constructor(index: number, parent: PIXI.Container, gem: Gem | null, extra?) {
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super(true);
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super(true);
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let gtexture;
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let gtexture;
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this.i = index;
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this.i = index;
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@ -24,7 +24,11 @@ export class VisualGemSlot extends GuiObject {
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this.background = new PIXI.Sprite({
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this.background = new PIXI.Sprite({
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texture: GameAssets.Frame01Texture,
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texture: GameAssets.Frame01Texture,
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});
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});
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if (gem == null) {
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if (gem == null && !extra) {
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gtexture = GameAssets.PlusIconTexture;
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} else if (extra == 'SELL') {
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gtexture = GameAssets.GoldTexture;
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} else if (extra == 'UPGRADE') {
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gtexture = GameAssets.PlusIconTexture;
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gtexture = GameAssets.PlusIconTexture;
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} else {
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} else {
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gtexture = gem.texture;
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gtexture = gem.texture;
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@ -36,12 +40,24 @@ export class VisualGemSlot extends GuiObject {
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});
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});
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this.background.width = Engine.GridCellSize;
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this.background.width = Engine.GridCellSize;
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this.background.height = Engine.GridCellSize;
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this.background.height = Engine.GridCellSize;
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if (gem == null) {
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if (gem == null && !extra) {
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this.iconSprite.x = Engine.GridCellSize / 2;
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this.iconSprite.x = Engine.GridCellSize / 2;
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this.iconSprite.y = Engine.GridCellSize / 2;
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this.iconSprite.y = Engine.GridCellSize / 2;
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this.iconSprite.width = Engine.GridCellSize / 2;
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this.iconSprite.width = Engine.GridCellSize / 2;
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this.iconSprite.height = Engine.GridCellSize / 2;
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this.iconSprite.height = Engine.GridCellSize / 2;
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this.iconSprite.anchor.set(0.5, 0.5);
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this.iconSprite.anchor.set(0.5, 0.5);
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} else if (extra == 'SELL') {
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this.iconSprite.x = 4;
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this.iconSprite.y = 4;
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this.iconSprite.width = Engine.GridCellSize - 8;
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this.iconSprite.height = Engine.GridCellSize - 8;
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} else if (extra == 'UPGRADE') {
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this.iconSprite.x = Engine.GridCellSize / 2;
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this.iconSprite.y = Engine.GridCellSize / 2;
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this.iconSprite.width = Engine.GridCellSize / 2;
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this.iconSprite.height = Engine.GridCellSize / 2;
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this.iconSprite.tint = 0x2df937;
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this.iconSprite.anchor.set(0.5, 0.5);
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} else {
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} else {
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this.iconSprite.x = 4;
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this.iconSprite.x = 4;
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this.iconSprite.y = 4;
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this.iconSprite.y = 4;
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