deploy: 4c1f0d002a1a03ec31e143818f26e428f95ae978

This commit is contained in:
koneko 2025-01-08 16:36:23 +00:00
parent 51d7e9b3a1
commit e0453e21ff
8 changed files with 11 additions and 11 deletions

View File

@ -1,4 +1,4 @@
import{u as We,G as te,v as re,x as Ve,l as se,M as g,E as u,e as D,y as ne,z as _,F as je,R as E,H as ae,I as ie,J as Ne,a as m,S as p,j as B,w as oe,K as $,L as $e,d as q,B as k,k as U,N as M,T as b,O as S,Q as qe,c as Ke,C as w,V as le,W as ue,X as de,Y as ce,Z as Ye,P as Je,h as Xe,b as K,D as he,_ as Y,$ as Qe,a0 as Ze,a1 as et}from"./index-BgNxYF6Q.js";import{S as fe,T as J,B as tt,c as rt}from"./colorToUniform-Cc9gMCz1.js";const pe=class A extends We{constructor(e){e={...A.defaultOptions,...e},super(e),this.enabled=!0,this._state=fe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.addResource("uTexture",0,1)}apply(e,t,r,n){e.applyFilter(this,t,r,n)}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e}static from(e){const{gpu:t,gl:r,...n}=e;let a,i;return t&&(a=te.from(t)),r&&(i=re.from(r)),new A({gpuProgram:a,glProgram:i,...n})}};pe.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:!1};let st=pe;var nt=`in vec2 vMaskCoord;
import{u as We,G as te,v as re,x as Ve,l as se,M as g,E as u,e as D,y as ne,z as _,F as je,R as E,H as ae,I as ie,J as Ne,a as m,S as p,j as B,w as oe,K as $,L as $e,d as q,B as k,k as U,N as M,T as b,O as S,Q as qe,c as Ke,C as w,V as le,W as ue,X as de,Y as ce,Z as Ye,P as Je,h as Xe,b as K,D as he,_ as Y,$ as Qe,a0 as Ze,a1 as et}from"./index-CkQc_Ces.js";import{S as fe,T as J,B as tt,c as rt}from"./colorToUniform-Bz6E87P9.js";const pe=class A extends We{constructor(e){e={...A.defaultOptions,...e},super(e),this.enabled=!0,this._state=fe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.addResource("uTexture",0,1)}apply(e,t,r,n){e.applyFilter(this,t,r,n)}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e}static from(e){const{gpu:t,gl:r,...n}=e;let a,i;return t&&(a=te.from(t)),r&&(i=re.from(r)),new A({gpuProgram:a,glProgram:i,...n})}};pe.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:!1};let st=pe;var nt=`in vec2 vMaskCoord;
in vec2 vTextureCoord;
uniform sampler2D uTexture;

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -1,4 +1,4 @@
import{T as _,a as M,n as g}from"./index-BgNxYF6Q.js";const P={normal:0,add:1,multiply:2,screen:3,overlay:4,erase:5,"normal-npm":6,"add-npm":7,"screen-npm":8,min:9,max:10},u=0,h=1,c=2,d=3,f=4,p=5,x=class b{constructor(){this.data=0,this.blendMode="normal",this.polygonOffset=0,this.blend=!0,this.depthMask=!0}get blend(){return!!(this.data&1<<u)}set blend(t){!!(this.data&1<<u)!==t&&(this.data^=1<<u)}get offsets(){return!!(this.data&1<<h)}set offsets(t){!!(this.data&1<<h)!==t&&(this.data^=1<<h)}set cullMode(t){if(t==="none"){this.culling=!1;return}this.culling=!0,this.clockwiseFrontFace=t==="front"}get cullMode(){return this.culling?this.clockwiseFrontFace?"front":"back":"none"}get culling(){return!!(this.data&1<<c)}set culling(t){!!(this.data&1<<c)!==t&&(this.data^=1<<c)}get depthTest(){return!!(this.data&1<<d)}set depthTest(t){!!(this.data&1<<d)!==t&&(this.data^=1<<d)}get depthMask(){return!!(this.data&1<<p)}set depthMask(t){!!(this.data&1<<p)!==t&&(this.data^=1<<p)}get clockwiseFrontFace(){return!!(this.data&1<<f)}set clockwiseFrontFace(t){!!(this.data&1<<f)!==t&&(this.data^=1<<f)}get blendMode(){return this._blendMode}set blendMode(t){this.blend=t!=="none",this._blendMode=t,this._blendModeId=P[t]||0}get polygonOffset(){return this._polygonOffset}set polygonOffset(t){this.offsets=!!t,this._polygonOffset=t}toString(){return`[pixi.js/core:State blendMode=${this.blendMode} clockwiseFrontFace=${this.clockwiseFrontFace} culling=${this.culling} depthMask=${this.depthMask} polygonOffset=${this.polygonOffset}]`}static for2d(){const t=new b;return t.depthTest=!1,t.blend=!0,t}};x.default2d=x.for2d();let w=x,T=0;class S{constructor(t){this._poolKeyHash=Object.create(null),this._texturePool={},this.textureOptions=t||{},this.enableFullScreen=!1}createTexture(t,o,e){const r=new _({...this.textureOptions,width:t,height:o,resolution:1,antialias:e,autoGarbageCollect:!0});return new M({source:r,label:`texturePool_${T++}`})}getOptimalTexture(t,o,e=1,r){let n=Math.ceil(t*e-1e-6),l=Math.ceil(o*e-1e-6);n=g(n),l=g(l);const a=(n<<17)+(l<<1)+(r?1:0);this._texturePool[a]||(this._texturePool[a]=[]);let s=this._texturePool[a].pop();return s||(s=this.createTexture(n,l,r)),s.source._resolution=e,s.source.width=n/e,s.source.height=l/e,s.source.pixelWidth=n,s.source.pixelHeight=l,s.frame.x=0,s.frame.y=0,s.frame.width=t,s.frame.height=o,s.updateUvs(),this._poolKeyHash[s.uid]=a,s}getSameSizeTexture(t,o=!1){const e=t.source;return this.getOptimalTexture(t.width,t.height,e._resolution,o)}returnTexture(t){const o=this._poolKeyHash[t.uid];this._texturePool[o].push(t)}clear(t){if(t=t!==!1,t)for(const o in this._texturePool){const e=this._texturePool[o];if(e)for(let r=0;r<e.length;r++)e[r].destroy(!0)}this._texturePool={}}}const k=new S,m={name:"local-uniform-bit",vertex:{header:`
import{T as _,a as M,n as g}from"./index-CkQc_Ces.js";const P={normal:0,add:1,multiply:2,screen:3,overlay:4,erase:5,"normal-npm":6,"add-npm":7,"screen-npm":8,min:9,max:10},u=0,h=1,c=2,d=3,f=4,p=5,x=class b{constructor(){this.data=0,this.blendMode="normal",this.polygonOffset=0,this.blend=!0,this.depthMask=!0}get blend(){return!!(this.data&1<<u)}set blend(t){!!(this.data&1<<u)!==t&&(this.data^=1<<u)}get offsets(){return!!(this.data&1<<h)}set offsets(t){!!(this.data&1<<h)!==t&&(this.data^=1<<h)}set cullMode(t){if(t==="none"){this.culling=!1;return}this.culling=!0,this.clockwiseFrontFace=t==="front"}get cullMode(){return this.culling?this.clockwiseFrontFace?"front":"back":"none"}get culling(){return!!(this.data&1<<c)}set culling(t){!!(this.data&1<<c)!==t&&(this.data^=1<<c)}get depthTest(){return!!(this.data&1<<d)}set depthTest(t){!!(this.data&1<<d)!==t&&(this.data^=1<<d)}get depthMask(){return!!(this.data&1<<p)}set depthMask(t){!!(this.data&1<<p)!==t&&(this.data^=1<<p)}get clockwiseFrontFace(){return!!(this.data&1<<f)}set clockwiseFrontFace(t){!!(this.data&1<<f)!==t&&(this.data^=1<<f)}get blendMode(){return this._blendMode}set blendMode(t){this.blend=t!=="none",this._blendMode=t,this._blendModeId=P[t]||0}get polygonOffset(){return this._polygonOffset}set polygonOffset(t){this.offsets=!!t,this._polygonOffset=t}toString(){return`[pixi.js/core:State blendMode=${this.blendMode} clockwiseFrontFace=${this.clockwiseFrontFace} culling=${this.culling} depthMask=${this.depthMask} polygonOffset=${this.polygonOffset}]`}static for2d(){const t=new b;return t.depthTest=!1,t.blend=!0,t}};x.default2d=x.for2d();let w=x,T=0;class S{constructor(t){this._poolKeyHash=Object.create(null),this._texturePool={},this.textureOptions=t||{},this.enableFullScreen=!1}createTexture(t,o,e){const r=new _({...this.textureOptions,width:t,height:o,resolution:1,antialias:e,autoGarbageCollect:!0});return new M({source:r,label:`texturePool_${T++}`})}getOptimalTexture(t,o,e=1,r){let n=Math.ceil(t*e-1e-6),l=Math.ceil(o*e-1e-6);n=g(n),l=g(l);const a=(n<<17)+(l<<1)+(r?1:0);this._texturePool[a]||(this._texturePool[a]=[]);let s=this._texturePool[a].pop();return s||(s=this.createTexture(n,l,r)),s.source._resolution=e,s.source.width=n/e,s.source.height=l/e,s.source.pixelWidth=n,s.source.pixelHeight=l,s.frame.x=0,s.frame.y=0,s.frame.width=t,s.frame.height=o,s.updateUvs(),this._poolKeyHash[s.uid]=a,s}getSameSizeTexture(t,o=!1){const e=t.source;return this.getOptimalTexture(t.width,t.height,e._resolution,o)}returnTexture(t){const o=this._poolKeyHash[t.uid];this._texturePool[o].push(t)}clear(t){if(t=t!==!1,t)for(const o in this._texturePool){const e=this._texturePool[o];if(e)for(let r=0;r<e.length;r++)e[r].destroy(!0)}this._texturePool={}}}const k=new S,m={name:"local-uniform-bit",vertex:{header:`
struct LocalUniforms {
uTransformMatrix:mat3x3<f32>,

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -6,7 +6,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="stylesheet" href="style.css" />
<title>Bastion App</title>
<script type="module" crossorigin src="/assets/index-BgNxYF6Q.js"></script>
<script type="module" crossorigin src="/assets/index-CkQc_Ces.js"></script>
</head>
<body>
</body>