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a632da412c
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strong and debuff tower basic implementation
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2025-02-18 23:59:19 +01:00 |
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Dalibor Čarapić
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5e8b91ed81
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Implementing fast-forward
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2025-02-10 17:10:15 +01:00 |
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2fcca0f21c
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add resistances, needs more balance
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2025-02-08 18:28:15 +01:00 |
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Dalibor Čarapić
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d573b34731
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Working on missions
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2025-02-07 13:39:59 +01:00 |
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Dalibor Čarapić
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13f4c4610e
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Working on end-game menu
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2025-02-05 21:43:16 +01:00 |
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5adab98902
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seperate events into seperate file
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2025-01-27 17:33:26 +01:00 |
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f15ff922cb
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optimize assets
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2025-01-17 15:13:11 +01:00 |
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64795b1ebf
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add proper asset loading and use for towers + projectiles (also projectile animation) + add health bars
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2025-01-17 00:29:51 +01:00 |
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c8bf247104
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add 2 other creeps, messing with balance
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2025-01-16 21:40:21 +01:00 |
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c300abbb66
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animate creeps, add better asset management
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2025-01-16 19:57:04 +01:00 |
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6875a9b0e8
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chore: hopefully made the repo more consistent
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2025-01-12 01:22:13 +01:00 |
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94caafa020
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basic animation management + global var rename
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2025-01-10 00:38:12 +01:00 |
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8ebb75fd1a
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enemies can be killed and they give money upon death. towers shoot properly
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2025-01-08 00:51:10 +01:00 |
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e8c094016a
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small creep update
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2025-01-07 22:02:42 +01:00 |
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87e5a7a71a
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towers can shoooot
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2025-01-05 00:07:21 +01:00 |
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cd2c16f7f5
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changing
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2024-12-24 20:45:38 +01:00 |
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a14cca27ac
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wokring in progres
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2024-12-24 16:36:09 +01:00 |
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f089b7ac79
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programiranje
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2024-12-24 00:03:47 +01:00 |
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