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f84108847b
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implement electric tower and buff tower
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2025-02-16 23:15:46 +01:00 |
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9c053ece61
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add more towers, change some things
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2025-02-12 23:37:51 +01:00 |
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Dalibor Čarapić
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1d7b4070f6
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Implementing fast-forward
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2025-02-10 17:20:32 +01:00 |
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07db180b5d
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basic pausing
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2025-02-09 22:52:10 +01:00 |
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2fcca0f21c
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add resistances, needs more balance
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2025-02-08 18:28:15 +01:00 |
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18fe4d7c20
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add more content
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2025-02-08 01:50:57 +01:00 |
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9847b8e47d
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main mechanic minimally implemented
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2025-02-04 12:06:28 +01:00 |
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9cdf02823b
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add drag and drop to slot gems
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2025-02-03 00:50:01 +01:00 |
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96454a0df0
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add more visual feedback to slotting gems
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2025-02-02 22:35:26 +01:00 |
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5ecec28870
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propely implement slotting and unslotting gems
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2025-02-01 22:22:41 +01:00 |
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5adab98902
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seperate events into seperate file
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2025-01-27 17:33:26 +01:00 |
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5ea6017547
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get gems when finishing rounds
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2025-01-26 22:26:29 +01:00 |
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70218e5425
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tower panel begin
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2025-01-21 01:09:29 +01:00 |
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36a9cacb1c
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add another "tower", totally not a reskin :)
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2025-01-17 21:49:20 +01:00 |
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14ea0a9b23
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preview tower on field
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2025-01-17 20:56:25 +01:00 |
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64795b1ebf
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add proper asset loading and use for towers + projectiles (also projectile animation) + add health bars
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2025-01-17 00:29:51 +01:00 |
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5bec27c545
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Add more assets for consideration
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2025-01-13 23:40:27 +01:00 |
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64a5bf35ab
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work
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2025-01-13 15:21:42 +01:00 |
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6875a9b0e8
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chore: hopefully made the repo more consistent
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2025-01-12 01:22:13 +01:00 |
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94caafa020
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basic animation management + global var rename
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2025-01-10 00:38:12 +01:00 |
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8ebb75fd1a
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enemies can be killed and they give money upon death. towers shoot properly
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2025-01-08 00:51:10 +01:00 |
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87e5a7a71a
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towers can shoooot
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2025-01-05 00:07:21 +01:00 |
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6fd91b6e73
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towers can now know when someone is nearby
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2025-01-04 19:54:11 +01:00 |
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