23 Commits

Author SHA1 Message Date
f84108847b implement electric tower and buff tower 2025-02-16 23:15:46 +01:00
9c053ece61 add more towers, change some things 2025-02-12 23:37:51 +01:00
Dalibor Čarapić
1d7b4070f6 Implementing fast-forward 2025-02-10 17:20:32 +01:00
07db180b5d basic pausing 2025-02-09 22:52:10 +01:00
2fcca0f21c add resistances, needs more balance 2025-02-08 18:28:15 +01:00
18fe4d7c20 add more content 2025-02-08 01:50:57 +01:00
9847b8e47d main mechanic minimally implemented 2025-02-04 12:06:28 +01:00
9cdf02823b add drag and drop to slot gems 2025-02-03 00:50:01 +01:00
96454a0df0 add more visual feedback to slotting gems 2025-02-02 22:35:26 +01:00
5ecec28870 propely implement slotting and unslotting gems 2025-02-01 22:22:41 +01:00
5adab98902 seperate events into seperate file 2025-01-27 17:33:26 +01:00
5ea6017547 get gems when finishing rounds 2025-01-26 22:26:29 +01:00
70218e5425 tower panel begin 2025-01-21 01:09:29 +01:00
36a9cacb1c add another "tower", totally not a reskin :) 2025-01-17 21:49:20 +01:00
14ea0a9b23 preview tower on field 2025-01-17 20:56:25 +01:00
64795b1ebf add proper asset loading and use for towers + projectiles (also projectile animation) + add health bars 2025-01-17 00:29:51 +01:00
5bec27c545 Add more assets for consideration 2025-01-13 23:40:27 +01:00
64a5bf35ab work 2025-01-13 15:21:42 +01:00
6875a9b0e8 chore: hopefully made the repo more consistent 2025-01-12 01:22:13 +01:00
94caafa020 basic animation management + global var rename 2025-01-10 00:38:12 +01:00
8ebb75fd1a enemies can be killed and they give money upon death. towers shoot properly 2025-01-08 00:51:10 +01:00
87e5a7a71a towers can shoooot 2025-01-05 00:07:21 +01:00
6fd91b6e73 towers can now know when someone is nearby 2025-01-04 19:54:11 +01:00