import{E as h,U as Xe,b as se,a8 as L,M as R,a2 as Ne,l as D,h as me,w as O,a as k,P as Qe,R as q,H as xe,Y as G,a9 as Y,aa as Je,ab as P,z as b,ac as Ze,ad as _e,ae as et,u as be,o as Te,a3 as ye,t as Se,a6 as ve,af as we,s as tt,p as rt,q as st,a4 as at,a5 as nt,a7 as it,ag as ot,ah as dt,ai as lt,aj as j,ak as K,D as Be,m as A,O as ae,$ as ut,al as ct,am as ne,n as ie,e as S,an as ht}from"./index-SIvHqos0.js";import{T as w,S as Ce,c as X,a as ft,b as pt,B as Re}from"./colorToUniform-BCodWS3f.js";class Me{static init(e){Object.defineProperty(this,"resizeTo",{set(t){globalThis.removeEventListener("resize",this.queueResize),this._resizeTo=t,t&&(globalThis.addEventListener("resize",this.queueResize),this.resize())},get(){return this._resizeTo}}),this.queueResize=()=>{this._resizeTo&&(this._cancelResize(),this._resizeId=requestAnimationFrame(()=>this.resize()))},this._cancelResize=()=>{this._resizeId&&(cancelAnimationFrame(this._resizeId),this._resizeId=null)},this.resize=()=>{if(!this._resizeTo)return;this._cancelResize();let t,r;if(this._resizeTo===globalThis.window)t=globalThis.innerWidth,r=globalThis.innerHeight;else{const{clientWidth:s,clientHeight:n}=this._resizeTo;t=s,r=n}this.renderer.resize(t,r),this.render()},this._resizeId=null,this._resizeTo=null,this.resizeTo=e.resizeTo||null}static destroy(){globalThis.removeEventListener("resize",this.queueResize),this._cancelResize(),this._cancelResize=null,this.queueResize=null,this.resizeTo=null,this.resize=null}}Me.extension=h.Application;class Pe{static init(e){e=Object.assign({autoStart:!0,sharedTicker:!1},e),Object.defineProperty(this,"ticker",{set(t){this._ticker&&this._ticker.remove(this.render,this),this._ticker=t,t&&t.add(this.render,this,Xe.LOW)},get(){return this._ticker}}),this.stop=()=>{this._ticker.stop()},this.start=()=>{this._ticker.start()},this._ticker=null,this.ticker=e.sharedTicker?se.shared:new se,e.autoStart&&this.start()}static destroy(){if(this._ticker){const e=this._ticker;this.ticker=null,e.destroy()}}}Pe.extension=h.Application;class Ue{constructor(e){this._renderer=e}push(e,t,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"filter",canBundle:!1,action:"pushFilter",container:t,filterEffect:e})}pop(e,t,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"filter",action:"popFilter",canBundle:!1})}execute(e){e.action==="pushFilter"?this._renderer.filter.push(e):e.action==="popFilter"&&this._renderer.filter.pop()}destroy(){this._renderer=null}}Ue.extension={type:[h.WebGLPipes,h.WebGPUPipes,h.CanvasPipes],name:"filter"};const gt=new R;function mt(a,e){return e.clear(),ke(a,e),e.isValid||e.set(0,0,0,0),a.renderGroup?e.applyMatrix(a.renderGroup.localTransform):e.applyMatrix(a.parentRenderGroup.worldTransform),e}function ke(a,e){if(a.localDisplayStatus!==7||!a.measurable)return;const t=!!a.effects.length;let r=e;if((a.renderGroup||t)&&(r=L.get().clear()),a.boundsArea)e.addRect(a.boundsArea,a.worldTransform);else{if(a.renderPipeId){const n=a.bounds;r.addFrame(n.minX,n.minY,n.maxX,n.maxY,a.groupTransform)}const s=a.children;for(let n=0;n"},uInputPixel:{value:new Float32Array(4),type:"vec4"},uInputClamp:{value:new Float32Array(4),type:"vec4"},uOutputFrame:{value:new Float32Array(4),type:"vec4"},uGlobalFrame:{value:new Float32Array(4),type:"vec4"},uOutputTexture:{value:new Float32Array(4),type:"vec4"}}),this._globalFilterBindGroup=new me({}),this.renderer=e}get activeBackTexture(){var e;return(e=this._activeFilterData)==null?void 0:e.backTexture}push(e){var f;const t=this.renderer,r=e.filterEffect.filters;this._filterStack[this._filterStackIndex]||(this._filterStack[this._filterStackIndex]=this._getFilterData());const s=this._filterStack[this._filterStackIndex];if(this._filterStackIndex++,r.length===0){s.skip=!0;return}const n=s.bounds;e.renderables?xt(e.renderables,n):e.filterEffect.filterArea?(n.clear(),n.addRect(e.filterEffect.filterArea),n.applyMatrix(e.container.worldTransform)):mt(e.container,n);const i=t.renderTarget.renderTarget.colorTexture.source;let o=1/0,d=0,l=!0,u=!1,c=!1;for(let m=0;m0?this._filterStack[this._filterStackIndex-1].bounds:null,d=e.renderTarget.getRenderTarget(t.previousRenderSurface);n=this.getBackTexture(d,s,o)}t.backTexture=n;const i=t.filterEffect.filters;if(this._globalFilterBindGroup.setResource(r.source.style,2),this._globalFilterBindGroup.setResource(n.source,3),e.globalUniforms.pop(),i.length===1)i[0].apply(this,r,t.previousRenderSurface,!1),w.returnTexture(r);else{let o=t.inputTexture,d=w.getOptimalTexture(s.width,s.height,o.source._resolution,!1),l=0;for(l=0;l0&&this._filterStack[g].skip;)--g;g>0&&(c=this._filterStack[g].inputTexture.source._resolution);const f=this._filterGlobalUniforms,m=f.uniforms,p=m.uOutputFrame,_=m.uInputSize,x=m.uInputPixel,B=m.uInputClamp,T=m.uGlobalFrame,C=m.uOutputTexture;if(u){let M=this._filterStackIndex;for(;M>0;){M--;const v=this._filterStack[this._filterStackIndex-1];if(!v.skip){d.x=v.bounds.minX,d.y=v.bounds.minY;break}}p[0]=o.minX-d.x,p[1]=o.minY-d.y}else p[0]=0,p[1]=0;p[2]=t.frame.width,p[3]=t.frame.height,_[0]=t.source.width,_[1]=t.source.height,_[2]=1/_[0],_[3]=1/_[1],x[0]=t.source.pixelWidth,x[1]=t.source.pixelHeight,x[2]=1/x[0],x[3]=1/x[1],B[0]=.5*x[2],B[1]=.5*x[3],B[2]=t.frame.width*_[2]-.5*x[2],B[3]=t.frame.height*_[3]-.5*x[3];const F=this.renderer.renderTarget.rootRenderTarget.colorTexture;T[0]=d.x*c,T[1]=d.y*c,T[2]=F.source.width*c,T[3]=F.source.height*c;const U=this.renderer.renderTarget.getRenderTarget(r);if(n.renderTarget.bind(r,!!s),r instanceof k?(C[0]=r.frame.width,C[1]=r.frame.height):(C[0]=U.width,C[1]=U.height),C[2]=U.isRoot?-1:1,f.update(),n.renderPipes.uniformBatch){const M=n.renderPipes.uniformBatch.getUboResource(f);this._globalFilterBindGroup.setResource(M,0)}else this._globalFilterBindGroup.setResource(f,0);this._globalFilterBindGroup.setResource(t.source,1),this._globalFilterBindGroup.setResource(t.source.style,2),e.groups[0]=this._globalFilterBindGroup,n.encoder.draw({geometry:_t,shader:e,state:e._state,topology:"triangle-list"}),n.type===q.WEBGL&&n.renderTarget.finishRenderPass()}_getFilterData(){return{skip:!1,inputTexture:null,bounds:new xe,container:null,filterEffect:null,blendRequired:!1,previousRenderSurface:null}}calculateSpriteMatrix(e,t){const r=this._activeFilterData,s=e.set(r.inputTexture._source.width,0,0,r.inputTexture._source.height,r.bounds.minX,r.bounds.minY),n=t.worldTransform.copyTo(R.shared);return n.invert(),s.prepend(n),s.scale(1/t.texture.frame.width,1/t.texture.frame.height),s.translate(t.anchor.x,t.anchor.y),s}}Ge.extension={type:[h.WebGLSystem,h.WebGPUSystem],name:"filter"};function bt(a){const e=a._stroke,t=a._fill,s=[`div { ${[`color: ${G.shared.setValue(t.color).toHex()}`,`font-size: ${a.fontSize}px`,`font-family: ${a.fontFamily}`,`font-weight: ${a.fontWeight}`,`font-style: ${a.fontStyle}`,`font-variant: ${a.fontVariant}`,`letter-spacing: ${a.letterSpacing}px`,`text-align: ${a.align}`,`padding: ${a.padding}px`,`white-space: ${a.whiteSpace==="pre"&&a.wordWrap?"pre-wrap":a.whiteSpace}`,...a.lineHeight?[`line-height: ${a.lineHeight}px`]:[],...a.wordWrap?[`word-wrap: ${a.breakWords?"break-all":"break-word"}`,`max-width: ${a.wordWrapWidth}px`]:[],...e?[Ae(e)]:[],...a.dropShadow?[Fe(a.dropShadow)]:[],...a.cssOverrides].join(";")} }`];return Tt(a.tagStyles,s),s.join(" ")}function Fe(a){const e=G.shared.setValue(a.color).setAlpha(a.alpha).toHexa(),t=Math.round(Math.cos(a.angle)*a.distance),r=Math.round(Math.sin(a.angle)*a.distance),s=`${t}px ${r}px`;return a.blur>0?`text-shadow: ${s} ${a.blur}px ${e}`:`text-shadow: ${s} ${e}`}function Ae(a){return[`-webkit-text-stroke-width: ${a.width}px`,`-webkit-text-stroke-color: ${G.shared.setValue(a.color).toHex()}`,`text-stroke-width: ${a.width}px`,`text-stroke-color: ${G.shared.setValue(a.color).toHex()}`,"paint-order: stroke"].join(";")}const oe={fontSize:"font-size: {{VALUE}}px",fontFamily:"font-family: {{VALUE}}",fontWeight:"font-weight: {{VALUE}}",fontStyle:"font-style: {{VALUE}}",fontVariant:"font-variant: {{VALUE}}",letterSpacing:"letter-spacing: {{VALUE}}px",align:"text-align: {{VALUE}}",padding:"padding: {{VALUE}}px",whiteSpace:"white-space: {{VALUE}}",lineHeight:"line-height: {{VALUE}}px",wordWrapWidth:"max-width: {{VALUE}}px"},de={fill:a=>`color: ${G.shared.setValue(a).toHex()}`,breakWords:a=>`word-wrap: ${a?"break-all":"break-word"}`,stroke:Ae,dropShadow:Fe};function Tt(a,e){for(const t in a){const r=a[t],s=[];for(const n in r)de[n]?s.push(de[n](r[n])):oe[n]&&s.push(oe[n].replace("{{VALUE}}",r[n]));e.push(`${t} { ${s.join(";")} }`)}}class N extends Y{constructor(e={}){super(e),this._cssOverrides=[],this.cssOverrides??(this.cssOverrides=e.cssOverrides),this.tagStyles=e.tagStyles??{}}set cssOverrides(e){this._cssOverrides=e instanceof Array?e:[e],this.update()}get cssOverrides(){return this._cssOverrides}_generateKey(){return this._styleKey=Je(this)+this._cssOverrides.join("-"),this._styleKey}update(){this._cssStyle=null,super.update()}clone(){return new N({align:this.align,breakWords:this.breakWords,dropShadow:this.dropShadow?{...this.dropShadow}:null,fill:this._fill,fontFamily:this.fontFamily,fontSize:this.fontSize,fontStyle:this.fontStyle,fontVariant:this.fontVariant,fontWeight:this.fontWeight,letterSpacing:this.letterSpacing,lineHeight:this.lineHeight,padding:this.padding,stroke:this._stroke,whiteSpace:this.whiteSpace,wordWrap:this.wordWrap,wordWrapWidth:this.wordWrapWidth,cssOverrides:this.cssOverrides})}get cssStyle(){return this._cssStyle||(this._cssStyle=bt(this)),this._cssStyle}addOverride(...e){const t=e.filter(r=>!this.cssOverrides.includes(r));t.length>0&&(this.cssOverrides.push(...t),this.update())}removeOverride(...e){const t=e.filter(r=>this.cssOverrides.includes(r));t.length>0&&(this.cssOverrides=this.cssOverrides.filter(r=>!t.includes(r)),this.update())}set fill(e){typeof e!="string"&&typeof e!="number"&&O("[HTMLTextStyle] only color fill is not supported by HTMLText"),super.fill=e}set stroke(e){e&&typeof e!="string"&&typeof e!="number"&&O("[HTMLTextStyle] only color stroke is not supported by HTMLText"),super.stroke=e}}const le="http://www.w3.org/2000/svg",ue="http://www.w3.org/1999/xhtml";class De{constructor(){this.svgRoot=document.createElementNS(le,"svg"),this.foreignObject=document.createElementNS(le,"foreignObject"),this.domElement=document.createElementNS(ue,"div"),this.styleElement=document.createElementNS(ue,"style"),this.image=new Image;const{foreignObject:e,svgRoot:t,styleElement:r,domElement:s}=this;e.setAttribute("width","10000"),e.setAttribute("height","10000"),e.style.overflow="hidden",t.appendChild(e),e.appendChild(r),e.appendChild(s)}}let ce;function yt(a,e,t,r){r=r||ce||(ce=new De);const{domElement:s,styleElement:n,svgRoot:i}=r;s.innerHTML=`
${a}
`,s.setAttribute("style","transform-origin: top left; display: inline-block"),t&&(n.textContent=t),document.body.appendChild(i);const o=s.getBoundingClientRect();i.remove();const d=P.measureFont(e.fontStyle).descent,l=e.padding*2;return{width:o.width-l,height:o.height+d-l}}class ze{constructor(e,t){this.state=Ce.for2d(),this._graphicsBatchesHash=Object.create(null),this._destroyRenderableBound=this.destroyRenderable.bind(this),this.renderer=e,this._adaptor=t,this._adaptor.init()}validateRenderable(e){const t=e.context,r=!!this._graphicsBatchesHash[e.uid],s=this.renderer.graphicsContext.updateGpuContext(t);return!!(s.isBatchable||r!==s.isBatchable)}addRenderable(e,t){const r=this.renderer.graphicsContext.updateGpuContext(e.context);e._didGraphicsUpdate&&(e._didGraphicsUpdate=!1,this._rebuild(e)),r.isBatchable?this._addToBatcher(e,t):(this.renderer.renderPipes.batch.break(t),t.add(e))}updateRenderable(e){const t=this._graphicsBatchesHash[e.uid];if(t)for(let r=0;r{const o=b.get(Ze);return i.copyTo(o),o.renderable=e,o.roundPixels=s,o});return this._graphicsBatchesHash[e.uid]===void 0&&e.on("destroyed",this._destroyRenderableBound),this._graphicsBatchesHash[e.uid]=n,n}_removeBatchForRenderable(e){this._graphicsBatchesHash[e].forEach(t=>{b.return(t)}),this._graphicsBatchesHash[e]=null}destroy(){this.renderer=null,this._adaptor.destroy(),this._adaptor=null,this.state=null;for(const e in this._graphicsBatchesHash)this._removeBatchForRenderable(e);this._graphicsBatchesHash=null}}ze.extension={type:[h.WebGLPipes,h.WebGPUPipes,h.CanvasPipes],name:"graphics"};class Q{constructor(){this.batcherName="default",this.packAsQuad=!1,this.indexOffset=0,this.attributeOffset=0,this.roundPixels=0,this._batcher=null,this._batch=null,this._uvUpdateId=-1,this._textureMatrixUpdateId=-1}get blendMode(){return this.renderable.groupBlendMode}reset(){this.renderable=null,this.texture=null,this._batcher=null,this._batch=null,this.geometry=null,this._uvUpdateId=-1,this._textureMatrixUpdateId=-1}get uvs(){const t=this.geometry.getBuffer("aUV"),r=t.data;let s=r;const n=this.texture.textureMatrix;return n.isSimple||(s=this._transformedUvs,(this._textureMatrixUpdateId!==n._updateID||this._uvUpdateId!==t._updateID)&&((!s||s.length"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4"},uRound:{value:0,type:"f32"}}),this.localUniformsBindGroup=new me({0:this.localUniforms}),this._meshDataHash=Object.create(null),this._gpuBatchableMeshHash=Object.create(null),this._destroyRenderableBound=this.destroyRenderable.bind(this),this.renderer=e,this._adaptor=t,this._adaptor.init()}validateRenderable(e){const t=this._getMeshData(e),r=t.batched,s=e.batched;if(t.batched=s,r!==s)return!0;if(s){const n=e._geometry;if(n.indices.length!==t.indexSize||n.positions.length!==t.vertexSize)return t.indexSize=n.indices.length,t.vertexSize=n.positions.length,!0;const i=this._getBatchableMesh(e),o=e.texture;if(i.texture._source!==o._source&&i.texture._source!==o._source)return!i._batcher.checkAndUpdateTexture(i,o)}return!1}addRenderable(e,t){const r=this.renderer.renderPipes.batch,{batched:s}=this._getMeshData(e);if(s){const n=this._getBatchableMesh(e);n.texture=e._texture,n.geometry=e._geometry,r.addToBatch(n,t)}else r.break(t),t.add(e)}updateRenderable(e){if(e.batched){const t=this._gpuBatchableMeshHash[e.uid];t.texture=e._texture,t.geometry=e._geometry,t._batcher.updateElement(t)}}destroyRenderable(e){this._meshDataHash[e.uid]=null;const t=this._gpuBatchableMeshHash[e.uid];t&&(b.return(t),this._gpuBatchableMeshHash[e.uid]=null),e.off("destroyed",this._destroyRenderableBound)}execute(e){if(!e.isRenderable)return;e.state.blendMode=_e(e.groupBlendMode,e.texture._source);const t=this.localUniforms;t.uniforms.uTransformMatrix=e.groupTransform,t.uniforms.uRound=this.renderer._roundPixels|e._roundPixels,t.update(),X(e.groupColorAlpha,t.uniforms.uColor,0),this._adaptor.execute(this,e)}_getMeshData(e){return this._meshDataHash[e.uid]||this._initMeshData(e)}_initMeshData(e){var t,r;return this._meshDataHash[e.uid]={batched:e.batched,indexSize:(t=e._geometry.indices)==null?void 0:t.length,vertexSize:(r=e._geometry.positions)==null?void 0:r.length},e.on("destroyed",this._destroyRenderableBound),this._meshDataHash[e.uid]}_getBatchableMesh(e){return this._gpuBatchableMeshHash[e.uid]||this._initBatchableMesh(e)}_initBatchableMesh(e){const t=b.get(Q);return t.renderable=e,t.texture=e._texture,t.transform=e.groupTransform,t.roundPixels=this.renderer._roundPixels|e._roundPixels,this._gpuBatchableMeshHash[e.uid]=t,t}destroy(){for(const e in this._gpuBatchableMeshHash)this._gpuBatchableMeshHash[e]&&b.return(this._gpuBatchableMeshHash[e]);this._gpuBatchableMeshHash=null,this._meshDataHash=null,this.localUniforms=null,this.localUniformsBindGroup=null,this._adaptor.destroy(),this._adaptor=null,this.renderer=null}}He.extension={type:[h.WebGLPipes,h.WebGPUPipes,h.CanvasPipes],name:"mesh"};class Oe{constructor(e){this._gpuSpriteHash=Object.create(null),this._destroyRenderableBound=this.destroyRenderable.bind(this),this._renderer=e}addRenderable(e,t){const r=this._getGpuSprite(e);e._didSpriteUpdate&&this._updateBatchableSprite(e,r),this._renderer.renderPipes.batch.addToBatch(r,t)}updateRenderable(e){const t=this._gpuSpriteHash[e.uid];e._didSpriteUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t)}validateRenderable(e){const t=e._texture,r=this._getGpuSprite(e);return r.texture._source!==t._source?!r._batcher.checkAndUpdateTexture(r,t):!1}destroyRenderable(e){const t=this._gpuSpriteHash[e.uid];b.return(t.geometry),b.return(t),this._gpuSpriteHash[e.uid]=null,e.off("destroyed",this._destroyRenderableBound)}_updateBatchableSprite(e,t){e._didSpriteUpdate=!1,t.geometry.update(e),t.texture=e._texture}_getGpuSprite(e){return this._gpuSpriteHash[e.uid]||this._initGPUSprite(e)}_initGPUSprite(e){const t=b.get(Q);return t.geometry=b.get(et),t.renderable=e,t.transform=e.groupTransform,t.texture=e._texture,t.roundPixels=this._renderer._roundPixels|e._roundPixels,e._didSpriteUpdate=!0,this._gpuSpriteHash[e.uid]=t,e.on("destroyed",this._destroyRenderableBound),t}destroy(){for(const e in this._gpuSpriteHash)this._gpuSpriteHash[e].geometry.destroy();this._gpuSpriteHash=null,this._renderer=null}}Oe.extension={type:[h.WebGLPipes,h.WebGPUPipes,h.CanvasPipes],name:"nineSliceSprite"};const St={name:"tiling-bit",vertex:{header:` struct TilingUniforms { uMapCoord:mat3x3, uClampFrame:vec4, uClampOffset:vec2, uTextureTransform:mat3x3, uSizeAnchor:vec4 }; @group(2) @binding(0) var tilingUniforms: TilingUniforms; @group(2) @binding(1) var uTexture: texture_2d; @group(2) @binding(2) var uSampler: sampler; `,main:` uv = (tilingUniforms.uTextureTransform * vec3(uv, 1.0)).xy; position = (position - tilingUniforms.uSizeAnchor.zw) * tilingUniforms.uSizeAnchor.xy; `},fragment:{header:` struct TilingUniforms { uMapCoord:mat3x3, uClampFrame:vec4, uClampOffset:vec2, uTextureTransform:mat3x3, uSizeAnchor:vec4 }; @group(2) @binding(0) var tilingUniforms: TilingUniforms; @group(2) @binding(1) var uTexture: texture_2d; @group(2) @binding(2) var uSampler: sampler; `,main:` var coord = vUV + ceil(tilingUniforms.uClampOffset - vUV); coord = (tilingUniforms.uMapCoord * vec3(coord, 1.0)).xy; var unclamped = coord; coord = clamp(coord, tilingUniforms.uClampFrame.xy, tilingUniforms.uClampFrame.zw); var bias = 0.; if(unclamped.x == coord.x && unclamped.y == coord.y) { bias = -32.; } outColor = textureSampleBias(uTexture, uSampler, coord, bias); `}},vt={name:"tiling-bit",vertex:{header:` uniform mat3 uTextureTransform; uniform vec4 uSizeAnchor; `,main:` uv = (uTextureTransform * vec3(aUV, 1.0)).xy; position = (position - uSizeAnchor.zw) * uSizeAnchor.xy; `},fragment:{header:` uniform sampler2D uTexture; uniform mat3 uMapCoord; uniform vec4 uClampFrame; uniform vec2 uClampOffset; `,main:` vec2 coord = vUV + ceil(uClampOffset - vUV); coord = (uMapCoord * vec3(coord, 1.0)).xy; vec2 unclamped = coord; coord = clamp(coord, uClampFrame.xy, uClampFrame.zw); outColor = texture(uTexture, coord, unclamped == coord ? 0.0 : -32.0);// lod-bias very negative to force lod 0 `}};let I,E;class wt extends be{constructor(){I??(I=Te({name:"tiling-sprite-shader",bits:[ft,St,Se]})),E??(E=ye({name:"tiling-sprite-shader",bits:[pt,vt,ve]}));const e=new D({uMapCoord:{value:new R,type:"mat3x3"},uClampFrame:{value:new Float32Array([0,0,1,1]),type:"vec4"},uClampOffset:{value:new Float32Array([0,0]),type:"vec2"},uTextureTransform:{value:new R,type:"mat3x3"},uSizeAnchor:{value:new Float32Array([100,100,.5,.5]),type:"vec4"}});super({glProgram:E,gpuProgram:I,resources:{localUniforms:new D({uTransformMatrix:{value:new R,type:"mat3x3"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4"},uRound:{value:0,type:"f32"}}),tilingUniforms:e,uTexture:k.EMPTY.source,uSampler:k.EMPTY.source.style}})}updateUniforms(e,t,r,s,n,i){const o=this.resources.tilingUniforms,d=i.width,l=i.height,u=i.textureMatrix,c=o.uniforms.uTextureTransform;c.set(r.a*d/e,r.b*d/t,r.c*l/e,r.d*l/t,r.tx/e,r.ty/t),c.invert(),o.uniforms.uMapCoord=u.mapCoord,o.uniforms.uClampFrame=u.uClampFrame,o.uniforms.uClampOffset=u.uClampOffset,o.uniforms.uTextureTransform=c,o.uniforms.uSizeAnchor[0]=e,o.uniforms.uSizeAnchor[1]=t,o.uniforms.uSizeAnchor[2]=s,o.uniforms.uSizeAnchor[3]=n,i&&(this.resources.uTexture=i.source,this.resources.uSampler=i.source.style)}}class Bt extends we{constructor(){super({positions:new Float32Array([0,0,1,0,1,1,0,1]),uvs:new Float32Array([0,0,1,0,1,1,0,1]),indices:new Uint32Array([0,1,2,0,2,3])})}}function Ct(a,e){const t=a.anchor.x,r=a.anchor.y;e[0]=-t*a.width,e[1]=-r*a.height,e[2]=(1-t)*a.width,e[3]=-r*a.height,e[4]=(1-t)*a.width,e[5]=(1-r)*a.height,e[6]=-t*a.width,e[7]=(1-r)*a.height}function Rt(a,e,t,r){let s=0;const n=a.length/e,i=r.a,o=r.b,d=r.c,l=r.d,u=r.tx,c=r.ty;for(t*=e;s, uTransformMatrix:mat3x3, uDistance: f32, uRound:f32, } @group(2) @binding(0) var localUniforms : LocalUniforms; `,main:` vColor *= localUniforms.uColor; modelMatrix *= localUniforms.uTransformMatrix; `,end:` if(localUniforms.uRound == 1) { vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw); } `},fragment:{header:` struct LocalUniforms { uColor:vec4, uTransformMatrix:mat3x3, uDistance: f32 } @group(2) @binding(0) var localUniforms : LocalUniforms; `,main:` outColor = vec4(calculateMSDFAlpha(outColor, localUniforms.uColor, localUniforms.uDistance)); `}},Ut={name:"local-uniform-msdf-bit",vertex:{header:` uniform mat3 uTransformMatrix; uniform vec4 uColor; uniform float uRound; `,main:` vColor *= uColor; modelMatrix *= uTransformMatrix; `,end:` if(uRound == 1.) { gl_Position.xy = roundPixels(gl_Position.xy, uResolution); } `},fragment:{header:` uniform float uDistance; `,main:` outColor = vec4(calculateMSDFAlpha(outColor, vColor, uDistance)); `}},kt={name:"msdf-bit",fragment:{header:` fn calculateMSDFAlpha(msdfColor:vec4, shapeColor:vec4, distance:f32) -> f32 { // MSDF var median = msdfColor.r + msdfColor.g + msdfColor.b - min(msdfColor.r, min(msdfColor.g, msdfColor.b)) - max(msdfColor.r, max(msdfColor.g, msdfColor.b)); // SDF median = min(median, msdfColor.a); var screenPxDistance = distance * (median - 0.5); var alpha = clamp(screenPxDistance + 0.5, 0.0, 1.0); if (median < 0.01) { alpha = 0.0; } else if (median > 0.99) { alpha = 1.0; } // Gamma correction for coverage-like alpha var luma: f32 = dot(shapeColor.rgb, vec3(0.299, 0.587, 0.114)); var gamma: f32 = mix(1.0, 1.0 / 2.2, luma); var coverage: f32 = pow(shapeColor.a * alpha, gamma); return coverage; } `}},Gt={name:"msdf-bit",fragment:{header:` float calculateMSDFAlpha(vec4 msdfColor, vec4 shapeColor, float distance) { // MSDF float median = msdfColor.r + msdfColor.g + msdfColor.b - min(msdfColor.r, min(msdfColor.g, msdfColor.b)) - max(msdfColor.r, max(msdfColor.g, msdfColor.b)); // SDF median = min(median, msdfColor.a); float screenPxDistance = distance * (median - 0.5); float alpha = clamp(screenPxDistance + 0.5, 0.0, 1.0); if (median < 0.01) { alpha = 0.0; } else if (median > 0.99) { alpha = 1.0; } // Gamma correction for coverage-like alpha float luma = dot(shapeColor.rgb, vec3(0.299, 0.587, 0.114)); float gamma = mix(1.0, 1.0 / 2.2, luma); float coverage = pow(shapeColor.a * alpha, gamma); return coverage; } `}};let $,V;class Ft extends be{constructor(){const e=new D({uColor:{value:new Float32Array([1,1,1,1]),type:"vec4"},uTransformMatrix:{value:new R,type:"mat3x3"},uDistance:{value:4,type:"f32"},uRound:{value:0,type:"f32"}}),t=tt();$??($=Te({name:"sdf-shader",bits:[rt,st(t),Pt,kt,Se]})),V??(V=ye({name:"sdf-shader",bits:[at,nt(t),Ut,Gt,ve]})),super({glProgram:V,gpuProgram:$,resources:{localUniforms:e,batchSamplers:it(t)}})}}class Le{constructor(e){this._gpuBitmapText={},this._destroyRenderableBound=this.destroyRenderable.bind(this),this._renderer=e}validateRenderable(e){const t=this._getGpuBitmapText(e);return e._didTextUpdate&&(e._didTextUpdate=!1,this._updateContext(e,t)),this._renderer.renderPipes.graphics.validateRenderable(t)}addRenderable(e,t){const r=this._getGpuBitmapText(e);he(e,r),e._didTextUpdate&&(e._didTextUpdate=!1,this._updateContext(e,r)),this._renderer.renderPipes.graphics.addRenderable(r,t),r.context.customShader&&this._updateDistanceField(e)}destroyRenderable(e){e.off("destroyed",this._destroyRenderableBound),this._destroyRenderableByUid(e.uid)}_destroyRenderableByUid(e){const t=this._gpuBitmapText[e].context;t.customShader&&(b.return(t.customShader),t.customShader=null),b.return(this._gpuBitmapText[e]),this._gpuBitmapText[e]=null}updateRenderable(e){const t=this._getGpuBitmapText(e);he(e,t),this._renderer.renderPipes.graphics.updateRenderable(t),t.context.customShader&&this._updateDistanceField(e)}_updateContext(e,t){const{context:r}=t,s=ot.getFont(e.text,e._style);r.clear(),s.distanceField.type!=="none"&&(r.customShader||(r.customShader=b.get(Ft)));const n=Array.from(e.text),i=e._style;let o=s.baseLineOffset;const d=dt(n,i,s,!0);let l=0;const u=i.padding,c=d.scale;let g=d.width,f=d.height+d.offsetY;i._stroke&&(g+=i._stroke.width/c,f+=i._stroke.width/c),r.translate(-e._anchor._x*g-u,-e._anchor._y*f-u).scale(c,c);const m=s.applyFillAsTint?i._fill.color:16777215;for(let p=0;p{console.error(i)}),e._didTextUpdate=!1;const n=e._style.padding;K(s.bounds,e._anchor,s.texture,n)}async _updateGpuText(e){e._didTextUpdate=!1;const t=this._getGpuText(e);if(t.generatingTexture)return;const r=e._getKey();this._renderer.htmlText.decreaseReferenceCount(t.currentKey),t.generatingTexture=!0,t.currentKey=r;const s=e.resolution??this._renderer.resolution,n=await this._renderer.htmlText.getManagedTexture(e.text,s,e._style,e._getKey()),i=t.batchableSprite;i.texture=t.texture=n,t.generatingTexture=!1,t.textureNeedsUploading=!0,e.onViewUpdate();const o=e._style.padding;K(i.bounds,e._anchor,i.texture,o)}_getGpuText(e){return this._gpuText[e.uid]||this.initGpuText(e)}initGpuText(e){const t={texture:k.EMPTY,currentKey:"--",batchableSprite:b.get(Re),textureNeedsUploading:!1,generatingTexture:!1},r=t.batchableSprite;return r.renderable=e,r.transform=e.groupTransform,r.texture=k.EMPTY,r.bounds={minX:0,maxX:1,minY:0,maxY:0},r.roundPixels=this._renderer._roundPixels|e._roundPixels,e._resolution=e._autoResolution?this._renderer.resolution:e.resolution,this._gpuText[e.uid]=t,e.on("destroyed",this._destroyRenderableBound),t}destroy(){for(const e in this._gpuText)this._destroyRenderableById(e);this._gpuText=null,this._renderer=null}}Ie.extension={type:[h.WebGLPipes,h.WebGPUPipes,h.CanvasPipes],name:"htmlText"};function At(){const{userAgent:a}=Be.get().getNavigator();return/^((?!chrome|android).)*safari/i.test(a)}const Dt=new xe;function Ee(a,e,t,r){const s=Dt;s.minX=0,s.minY=0,s.maxX=a.width/r|0,s.maxY=a.height/r|0;const n=w.getOptimalTexture(s.width,s.height,r,!1);return n.source.uploadMethodId="image",n.source.resource=a,n.source.alphaMode="premultiply-alpha-on-upload",n.frame.width=e/r,n.frame.height=t/r,n.source.emit("update",n.source),n.updateUvs(),n}function zt(a,e){const t=e.fontFamily,r=[],s={},n=/font-family:([^;"\s]+)/g,i=a.match(n);function o(d){s[d]||(r.push(d),s[d]=!0)}if(Array.isArray(t))for(let d=0;d{const l=d.split(":")[1].trim();o(l)});for(const d in e.tagStyles){const l=e.tagStyles[d].fontFamily;o(l)}return r}async function Ht(a){const t=await(await Be.get().fetch(a)).blob(),r=new FileReader;return await new Promise((n,i)=>{r.onloadend=()=>n(r.result),r.onerror=i,r.readAsDataURL(t)})}async function fe(a,e){const t=await Ht(e);return`@font-face { font-family: "${a.fontFamily}"; src: url('${t}'); font-weight: ${a.fontWeight}; font-style: ${a.fontStyle}; }`}const H=new Map;async function Ot(a,e,t){const r=a.filter(s=>j.has(`${s}-and-url`)).map((s,n)=>{if(!H.has(s)){const{url:i}=j.get(`${s}-and-url`);n===0?H.set(s,fe({fontWeight:e.fontWeight,fontStyle:e.fontStyle,fontFamily:s},i)):H.set(s,fe({fontWeight:t.fontWeight,fontStyle:t.fontStyle,fontFamily:s},i))}return H.get(s)});return(await Promise.all(r)).join(` `)}function Wt(a,e,t,r,s){const{domElement:n,styleElement:i,svgRoot:o}=s;n.innerHTML=`
${a}
`,n.setAttribute("style",`transform: scale(${t});transform-origin: top left; display: inline-block`),i.textContent=r;const{width:d,height:l}=s.image;return o.setAttribute("width",d.toString()),o.setAttribute("height",l.toString()),new XMLSerializer().serializeToString(o)}function Lt(a,e){const t=A.getOptimalCanvasAndContext(a.width,a.height,e),{context:r}=t;return r.clearRect(0,0,a.width,a.height),r.drawImage(a,0,0),A.returnCanvasAndContext(t),t.canvas}function It(a,e,t){return new Promise(async r=>{t&&await new Promise(s=>setTimeout(s,100)),a.onload=()=>{r()},a.src=`data:image/svg+xml;charset=utf8,${encodeURIComponent(e)}`,a.crossOrigin="anonymous"})}class J{constructor(e){this._activeTextures={},this._renderer=e,this._createCanvas=e.type===q.WEBGPU}getTexture(e){return this._buildTexturePromise(e.text,e.resolution,e.style)}getManagedTexture(e,t,r,s){if(this._activeTextures[s])return this._increaseReferenceCount(s),this._activeTextures[s].promise;const n=this._buildTexturePromise(e,t,r).then(i=>(this._activeTextures[s].texture=i,i));return this._activeTextures[s]={texture:null,promise:n,usageCount:1},n}async _buildTexturePromise(e,t,r){const s=b.get(De),n=zt(e,r),i=await Ot(n,r,N.defaultTextStyle),o=yt(e,r,i,s),d=Math.ceil(Math.ceil(Math.max(1,o.width)+r.padding*2)*t),l=Math.ceil(Math.ceil(Math.max(1,o.height)+r.padding*2)*t),u=s.image,c=2;u.width=(d|0)+c,u.height=(l|0)+c;const g=Wt(e,r,t,i,s);await It(u,g,At()&&n.length>0);let f=u;this._createCanvas&&(f=Lt(u,t));const m=Ee(f,u.width-c,u.height-c,t);return this._createCanvas&&this._renderer.texture.initSource(m.source),b.return(s),m}_increaseReferenceCount(e){this._activeTextures[e].usageCount++}decreaseReferenceCount(e){const t=this._activeTextures[e];t&&(t.usageCount--,t.usageCount===0&&(t.texture?this._cleanUp(t):t.promise.then(r=>{t.texture=r,this._cleanUp(t)}).catch(()=>{O("HTMLTextSystem: Failed to clean texture")}),this._activeTextures[e]=null))}_cleanUp(e){w.returnTexture(e.texture),e.texture.source.resource=null,e.texture.source.uploadMethodId="unknown"}getReferenceCount(e){return this._activeTextures[e].usageCount}destroy(){this._activeTextures=null}}J.extension={type:[h.WebGLSystem,h.WebGPUSystem,h.CanvasSystem],name:"htmlText"};J.defaultFontOptions={fontFamily:"Arial",fontStyle:"normal",fontWeight:"normal"};class $e{constructor(e){this._gpuText=Object.create(null),this._destroyRenderableBound=this.destroyRenderable.bind(this),this._renderer=e,this._renderer.runners.resolutionChange.add(this)}resolutionChange(){for(const e in this._gpuText){const t=this._gpuText[e];if(!t)continue;const r=t.batchableSprite.renderable;r._autoResolution&&(r._resolution=this._renderer.resolution,r.onViewUpdate())}}validateRenderable(e){const t=this._getGpuText(e),r=e._getKey();if(t.currentKey!==r){const{width:s,height:n}=this._renderer.canvasText.getTextureSize(e.text,e.resolution,e._style);return!(this._renderer.canvasText.getReferenceCount(t.currentKey)===1&&s===t.texture._source.width&&n===t.texture._source.height)}return!1}addRenderable(e,t){const s=this._getGpuText(e).batchableSprite;e._didTextUpdate&&this._updateText(e),this._renderer.renderPipes.batch.addToBatch(s,t)}updateRenderable(e){const r=this._getGpuText(e).batchableSprite;e._didTextUpdate&&this._updateText(e),r._batcher.updateElement(r)}destroyRenderable(e){e.off("destroyed",this._destroyRenderableBound),this._destroyRenderableById(e.uid)}_destroyRenderableById(e){const t=this._gpuText[e];this._renderer.canvasText.decreaseReferenceCount(t.currentKey),b.return(t.batchableSprite),this._gpuText[e]=null}_updateText(e){const t=e._getKey(),r=this._getGpuText(e),s=r.batchableSprite;r.currentKey!==t&&this._updateGpuText(e),e._didTextUpdate=!1;const n=e._style.padding;K(s.bounds,e._anchor,s.texture,n)}_updateGpuText(e){const t=this._getGpuText(e),r=t.batchableSprite;t.texture&&this._renderer.canvasText.decreaseReferenceCount(t.currentKey),t.texture=r.texture=this._renderer.canvasText.getManagedTexture(e),t.currentKey=e._getKey(),r.texture=t.texture}_getGpuText(e){return this._gpuText[e.uid]||this.initGpuText(e)}initGpuText(e){const t={texture:null,currentKey:"--",batchableSprite:b.get(Re)};return t.batchableSprite.renderable=e,t.batchableSprite.transform=e.groupTransform,t.batchableSprite.bounds={minX:0,maxX:1,minY:0,maxY:0},t.batchableSprite.roundPixels=this._renderer._roundPixels|e._roundPixels,this._gpuText[e.uid]=t,e._resolution=e._autoResolution?this._renderer.resolution:e.resolution,this._updateText(e),e.on("destroyed",this._destroyRenderableBound),t}destroy(){for(const e in this._gpuText)this._destroyRenderableById(e);this._gpuText=null,this._renderer=null}}$e.extension={type:[h.WebGLPipes,h.WebGPUPipes,h.CanvasPipes],name:"text"};function pe(a,e,t){for(let r=0,s=4*t*e;r