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@ -32,9 +32,24 @@ const priceTable = [
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returnKeyWord: "tb/ab1 piece",
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returnKeyWord: "tb/ab1 piece",
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prices: ["980;5", "1050;15", "1100;40", "1150;70", "1200;500"],
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prices: ["980;5", "1050;15", "1100;40", "1150;70", "1200;500"],
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},
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},
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{
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regex: /\b(?:app builder|apprentice builder|app piece|apprentice piece)\b/i,
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returnKeyWord: "apprentice builder piece",
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prices: [
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"2000;25",
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"2050;35",
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"2100;50",
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"2150;80",
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"2200;150",
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"2250;220",
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"2300;500",
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"2350;1000",
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"2400;50000",
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],
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},
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{
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{
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regex: /\b(?:app builder staff|apprentice build staff|app staff|apprentice staff)\b/i,
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regex: /\b(?:app builder staff|apprentice build staff|app staff|apprentice staff)\b/i,
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returnKeyWord: "apprentice staff",
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returnKeyWord: "apprentice builder staff",
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prices: [
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prices: [
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"2200;5",
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"2200;5",
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"2250;15",
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"2250;15",
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@ -86,12 +101,36 @@ function findClosestPrice(subtable, gameValue) {
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return { val: closest.val, diff: smallestDiff };
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return { val: closest.val, diff: smallestDiff };
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}
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}
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function weightedInterpolatePrice(pricesArr, inputNum, p = 2) {
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let lower = null;
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let upper = null;
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for (let i = 0; i < pricesArr.length; i++) {
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if (pricesArr[i].number === inputNum) return pricesArr[i].val;
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if (pricesArr[i].number < inputNum) lower = pricesArr[i];
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if (pricesArr[i].number > inputNum) {
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upper = pricesArr[i];
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break;
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}
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}
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if (!lower) return upper.val;
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if (!upper) return lower.val;
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const fraction = (inputNum - lower.number) / (upper.number - lower.number);
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const weight =
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Math.pow(fraction, p) /
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(Math.pow(fraction, p) + Math.pow(1 - fraction, p));
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return lower.val + weight * (upper.val - lower.val);
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}
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exports.name = "estimate";
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exports.name = "estimate";
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exports.description =
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exports.description =
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":money_with_wings: Give an estimated price of certain items in cv. [WIP]";
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":money_with_wings: Give an estimated price of certain items in cv.";
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exports.usage = "<<estimate [summary of item you want the price of]";
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exports.usage = "<<estimate [summary of item you want the price of]";
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exports.example =
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exports.example =
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"<<estimate 1600 ab2 (ab2 dps)\n<<estimate 1100 thp\n<<estimate 2400 app builder staff\n(please use slang(thp,tdmg,etc), do not put the slang first instead always number first\n do not include armor type, conflicting or superflous data to avoid confusion)";
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"<<estimate 1600 ab2\n<<estimate 1100 thp\n<<estimate 2400 app builder staff\n(you can also include `showtable` anywhere to show raw price data)\n(always put number first, do not put conflicting data to avoid confusion)";
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exports.hidden = false;
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exports.hidden = false;
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exports.run = async (client, message, args) => {
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exports.run = async (client, message, args) => {
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if (!args[0]) {
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if (!args[0]) {
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@ -104,14 +143,10 @@ exports.run = async (client, message, args) => {
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`);
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`);
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}
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}
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const combined = args.join(" ");
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const combined = args.join(" ");
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console.log(combined);
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// regex's are split for readability
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const builderRegex = /\b(?:app|apprentice|tdmg|tdamage|aura|trange)\b/i;
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const otherRegex = /\b(?:frost rifle|mm|mischief maker|)\b/i;
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let entryFound = false;
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let entryFound = false;
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let estimatedPrice = 0;
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let estimatedPrice = 0;
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let priceDiffFromTable = 0;
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let subtable, closestInTable;
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let gameValue = 0;
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let gameValue = 0;
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let returnKeyWord = "";
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let returnKeyWord = "";
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args.forEach((arg) => {
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args.forEach((arg) => {
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@ -125,27 +160,37 @@ exports.run = async (client, message, args) => {
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);
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);
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}
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}
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priceTable.forEach((price, idx) => {
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priceTable.forEach((price, idx) => {
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if (price.regex.test(combined)) {
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if (price.regex.test(combined) && !entryFound) {
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entryFound = true;
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entryFound = true;
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returnKeyWord = price.returnKeyWord;
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returnKeyWord = price.returnKeyWord;
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let closestInTable = findClosestPrice(
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subtable = constructPriceSubTable(idx);
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constructPriceSubTable(idx),
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closestInTable = findClosestPrice(subtable, gameValue);
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gameValue
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estimatedPrice = Math.round(
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weightedInterpolatePrice(subtable, gameValue)
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);
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);
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estimatedPrice = closestInTable.val;
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priceDiffFromTable = closestInTable.diff;
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}
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}
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});
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});
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if (entryFound) {
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if (entryFound) {
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message.channel.send(
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if (combined.includes("showtable")) {
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`Hmm... I estimate your **${gameValue} ${returnKeyWord}** to be worth approximately ${
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let res = "";
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estimatedPrice > 499
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subtable.forEach((entry) => {
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? `**__${estimatedPrice}__** (atleast 1 cheater, worth auctioning)`
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res += String(entry.number).padEnd(14, " ") + entry.val + "\n";
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: `**${estimatedPrice}**`
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});
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} cv.\n*Take this info with a grain of salt though. Estimation is provided through looking at past trades/price checks/sheets in DDRNG. GLHF.*\n*Calc diff: ${priceDiffFromTable}*.`
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message.channel.send(
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);
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`Displaying data price table for \`${returnKeyWord}\`.\n\`\`\`\nGame Value\tPrice\n${res}\`\`\``
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);
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} else
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message.channel.send(
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`Hmm... I estimate your **${gameValue} ${returnKeyWord}** to be worth approximately ${
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estimatedPrice > 499
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? `**__${estimatedPrice}__** (atleast 1 cheater, worth auctioning)`
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: `**${estimatedPrice}**`
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} cv.\n*Estimation is provided through looking at past trades/price checks/sheets in DDRNG.*\n*Closest price in table: **${
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closestInTable.val
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}** cv, diff: **${closestInTable.diff}***.`
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);
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} else
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} else
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message.channel.send(
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message.channel.send(
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"Your summary didn't match any entry in price table (WIP, im workig on it), please refine your query and/or reffer to `<<help estimate` for more information."
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"Your query couldn't be matched with anything, please refine your query or reffer to `<<help estimate` or use `<<estimate` to see all available price tables for more information."
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);
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);
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};
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};
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