add selling and upgrading gems
This commit is contained in:
commit
92f196310d
@ -12,8 +12,8 @@ List of things to implement following the "release" of the minimum viable produc
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## Towers
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- [x] Extend projectile into seperate defintion + json file
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- [ ] Make tower react with slotted gems
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- [ ] Alter damage based on attunement from slotted gems
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- [x] Make tower react with slotted gems
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- [x] Alter damage based on attunement from slotted gems
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- [x] Tower info on click
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- [x] Animate projectiles
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- [x] Better mouseover tracking when placing tower and showing radius
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@ -21,7 +21,7 @@ List of things to implement following the "release" of the minimum viable produc
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## Gems
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- [x] Create Gem definitions
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- [ ] Make gems affect towers
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- [x] Make gems affect towers
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## Other
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public/assets/gui/banner_03.png
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public/assets/gui/banner_03.png
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@ -7,20 +7,23 @@
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"textures": [],
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"cantCombineWith": [],
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"specialCombine": [],
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"initialGemValue": 10,
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"genericImprovements": [
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0.5,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 0
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},
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0.5,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 10
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}
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],
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"gemResistanceModifications": [
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@ -48,20 +51,23 @@
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"textures": [],
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"cantCombineWith": [],
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"specialCombine": [],
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"initialGemValue": 10,
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"genericImprovements": [
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0.5,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 0
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},
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0.5,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 10
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}
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],
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"gemResistanceModifications": [
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@ -89,27 +95,31 @@
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"textures": [],
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"cantCombineWith": [],
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"specialCombine": [],
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"initialGemValue": 10,
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"genericImprovements": [
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0.5,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 0
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},
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 10
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},
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 10
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}
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],
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"gemResistanceModifications": [
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@ -144,20 +154,23 @@
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"textures": [],
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"cantCombineWith": [],
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"specialCombine": [],
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"initialGemValue": 10,
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"genericImprovements": [
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0.5,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 0
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},
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{
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"damageUp": 2,
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"attackSpeedUp": 100,
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"rangeUp": 0.5,
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"timeToLiveUp": 0,
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"pierceUp": 1
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"pierceUp": 1,
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"gemValueUp": 10
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}
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],
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"gemResistanceModifications": [
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@ -23,7 +23,7 @@ export default class GameAssets {
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public static WaveTexture: PIXI.Texture;
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public static SwordsTexture: PIXI.Texture;
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public static TitleTexture: PIXI.Texture;
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public static GemFrame: PIXI.Texture;
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public static BannerGemsmith: PIXI.Texture;
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public static PlayIconTexture: PIXI.Texture;
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public static PauseIconTexture: PIXI.Texture;
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@ -95,7 +95,7 @@ export default class GameAssets {
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this.Load('./assets/gui/frame_red.png').then((texture) => (this.RedBackground = texture)),
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this.Load('./assets/gui/frame_green.png').then((texture) => (this.GreenBackground = texture)),
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this.Load('./assets/gui/frame_blue.png').then((texture) => (this.BlueBackground = texture)),
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this.Load('./assets/gui/gem_frame.png').then((texture) => (this.GemFrame = texture)),
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this.Load('./assets/gui/banner_01.png').then((texture) => (this.BannerGemsmith = texture)),
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this.Load('./assets/gui/heart.png').then((texture) => (this.HealthTexture = texture)),
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this.Load('./assets/gui/money.png').then((texture) => (this.GoldTexture = texture)),
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this.Load('./assets/gui/wave.png').then((texture) => (this.WaveTexture = texture)),
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@ -78,6 +78,7 @@ export type GemDefinition = {
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textures: PIXI.Texture[];
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cantCombineWith: GemType[];
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specialCombine: GemType[];
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initialGemValue: number;
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genericImprovements: GenericGemImprovement[];
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gemResistanceModifications: CreepResistancesDefinition[];
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};
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@ -88,6 +89,7 @@ export type GenericGemImprovement = {
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rangeUp: number;
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timeToLiveUp: number;
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pierceUp: number;
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gemValueUp: number;
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};
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export type PathDefinition = [[row: number, column: number]];
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@ -25,6 +25,7 @@ export default class Gem {
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rangeUp: 0,
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timeToLiveUp: 0,
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pierceUp: 0,
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gemValueUp: 0,
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};
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for (let i = 0; i < this.level; i++) {
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const item = this.definition.genericImprovements[i];
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@ -33,10 +34,19 @@ export default class Gem {
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totalGemImprovement.rangeUp += item.rangeUp;
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totalGemImprovement.timeToLiveUp += item.timeToLiveUp;
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totalGemImprovement.pierceUp += item.pierceUp;
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totalGemImprovement.gemValueUp += item.gemValueUp;
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}
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return totalGemImprovement;
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}
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public currentGemResistanceModifications() {
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return this.definition.gemResistanceModifications[this.level - 1];
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}
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public isMaxLevel() {
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return this.level == this.definition.totalLevels;
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}
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public levelUp(howMuch) {
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if (!howMuch) howMuch = 1;
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this.level += howMuch;
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this.texture = this.definition.textures[this.level - 1];
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}
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}
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@ -32,7 +32,7 @@ export default class GemTab extends GuiObject {
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this.gemTabSprite.x = 0;
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this.gemTabSprite.y = 0;
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this.gemTabSprite.width = this.bounds.width;
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this.gemTabSprite.height = this.bounds.height - 255;
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this.gemTabSprite.height = this.bounds.height;
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this.container.addChild(this.gemTabSprite);
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Engine.app.canvas.addEventListener('pointermove', () => {
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this.pointerMoveEvent();
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@ -76,10 +76,22 @@ export default class GemTab extends GuiObject {
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}
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}
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public pointerMoveEvent() {
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if (!this.isDragAndDroppingGem || !Engine.GameScene.towerPanel.isShown || !this.dragAndDroppingGem) return;
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if (!this.isDragAndDroppingGem || !this.dragAndDroppingGem) return;
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this.dragAndDroppingGem.container.x = Engine.MouseX - 32;
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this.dragAndDroppingGem.container.y = Engine.MouseY - 32;
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}
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private isOverlappingGemsmith(me: VisualGemSlot, other: VisualGemSlot, otherParent: PIXI.Container) {
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let ddbb = me.copyContainerToBB();
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let vb = other.copyContainerToBB();
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let x = otherParent.x + vb.x + Engine.GameScene.sidebar.container.x;
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let y = otherParent.y + vb.y + Engine.GameScene.sidebar.container.y;
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let vgbb = new PIXI.Rectangle(x, y, vb.width, vb.height);
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// console.log(ddbb, vgbb, ddbb.getBounds().intersects(vgbb));
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if (ddbb.getBounds().intersects(vgbb)) {
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if (other && other.gem == null) return true;
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}
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}
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public RebuildInventoryVisual() {
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this.vGems.forEach((vGem) => vGem.destroy());
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this.vGems = [];
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@ -112,7 +124,6 @@ export default class GemTab extends GuiObject {
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this.selectingGemTowerObject.SlotGem(takenGem, this.selectingGemSlotIndex);
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this.RebuildInventoryVisual();
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} else {
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if (!Engine.GameScene.towerPanel.isShown) return;
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// initialise drag and drop
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this.isDragAndDroppingGem = true;
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this.dragAndDroppingGem = vGem;
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@ -124,6 +135,63 @@ export default class GemTab extends GuiObject {
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vGem.container.onpointerup = () => {
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if (this.isSelectingGem) return;
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let overlapping = null;
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let wantToSell = this.isOverlappingGemsmith(
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this.dragAndDroppingGem,
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Engine.GameScene.sidebar.gemsmith.sellVGem,
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Engine.GameScene.sidebar.gemsmith.container
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);
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if (wantToSell) {
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let sellFor =
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this.dragAndDroppingGem.gem.definition.initialGemValue +
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this.dragAndDroppingGem.gem.currentGemImprovement().gemValueUp;
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Engine.GameScene.MissionStats.earnGold(Math.ceil(sellFor * 0.8));
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Engine.NotificationManager.Notify(
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`Sold Lv. ${this.dragAndDroppingGem.gem.level} ${
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this.dragAndDroppingGem.gem.definition.name
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} for ${Math.ceil(sellFor * 0.8)} gold.`,
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'info'
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);
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Engine.GameScene.MissionStats.takeGem(this.dragAndDroppingGem.gem);
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this.isDragAndDroppingGem = false;
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this.dragAndDroppingGem = null;
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this.RebuildInventoryVisual();
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return;
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}
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let wantToUpgrade = this.isOverlappingGemsmith(
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this.dragAndDroppingGem,
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Engine.GameScene.sidebar.gemsmith.upgradeVGem,
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Engine.GameScene.sidebar.gemsmith.container
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);
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if (wantToUpgrade) {
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if (this.dragAndDroppingGem.gem.isMaxLevel())
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Engine.NotificationManager.Notify('Gem is max level.', 'warn');
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else {
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let cost =
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this.dragAndDroppingGem.gem.definition.genericImprovements[
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this.dragAndDroppingGem.gem.level
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].gemValueUp;
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if (Engine.GameScene.MissionStats.hasEnoughGold(cost)) {
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Engine.GameScene.MissionStats.spendGold(cost);
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this.dragAndDroppingGem.gem.levelUp(1);
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Engine.NotificationManager.Notify(
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`Spent ${cost} gold to upgrade ${this.dragAndDroppingGem.gem.definition.name} Lv. ${
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this.dragAndDroppingGem.gem.level - 1
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} -> Lv. ${this.dragAndDroppingGem.gem.level}!`,
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'warn'
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);
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} else {
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Engine.NotificationManager.Notify(
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"You don't have enough, you need " + cost + ' gold to upgrade this gem.',
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'warn'
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);
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}
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}
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this.isDragAndDroppingGem = false;
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this.dragAndDroppingGem = null;
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this.RebuildInventoryVisual();
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return;
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}
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Engine.GameScene.towerPanel.vGems.forEach((internVG) => {
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if (overlapping || !this.dragAndDroppingGem) return;
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let ddbb = this.dragAndDroppingGem.copyContainerToBB();
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@ -132,7 +200,7 @@ export default class GemTab extends GuiObject {
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let y = Engine.GameScene.towerPanel.container.y + vb.y;
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let vgbb = new PIXI.Rectangle(x, y, vb.width, vb.height);
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console.log(ddbb, vgbb, ddbb.getBounds().intersects(vgbb));
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// console.log(ddbb, vgbb, ddbb.getBounds().intersects(vgbb));
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if (ddbb.getBounds().intersects(vgbb)) {
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if (internVG && internVG.gem == null) overlapping = internVG;
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}
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60
src/classes/gui/Gemsmith.ts
Normal file
60
src/classes/gui/Gemsmith.ts
Normal file
@ -0,0 +1,60 @@
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import * as PIXI from 'pixi.js';
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import GuiObject from '../GuiObject';
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import GameAssets from '../Assets';
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import { VisualGemSlot } from './TowerPanel';
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export default class Gemsmith extends GuiObject {
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private bounds: PIXI.Rectangle;
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public sellVGem: VisualGemSlot;
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public upgradeVGem: VisualGemSlot;
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// ! NOTE: Gemsmith logic is contained within GemTab.ts
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constructor(bounds: PIXI.Rectangle) {
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super(false);
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this.bounds = bounds;
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this.container.x = this.bounds.x;
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this.container.y = this.bounds.y;
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let background = new PIXI.Sprite({
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x: 0,
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y: 0,
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width: this.bounds.width,
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height: this.bounds.height,
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texture: GameAssets.BannerGemsmith,
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});
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this.container.addChild(background);
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let sellLabel = new PIXI.Text({
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x: 40,
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y: this.bounds.height / 6.5,
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text: 'Sell gem',
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style: new PIXI.TextStyle({
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fill: 0xffdb00, // orange color
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fontSize: 18,
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stroke: {
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color: 0x000000,
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width: 2,
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},
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}),
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});
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this.container.addChild(sellLabel);
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let upgradeLabel = new PIXI.Text({
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x: 155,
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y: this.bounds.height / 6.5,
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text: 'Upgrade gem',
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style: new PIXI.TextStyle({
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fill: 0x2df937,
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fontSize: 18,
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stroke: {
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color: 0x000000,
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width: 2,
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},
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}),
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});
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this.container.addChild(upgradeLabel);
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this.sellVGem = new VisualGemSlot(0, this.container, null, 'SELL');
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this.sellVGem.container.x = 45;
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this.sellVGem.container.y = this.bounds.height / 4;
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this.upgradeVGem = new VisualGemSlot(0, this.container, null, 'UPGRADE');
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this.upgradeVGem.container.x = 180;
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this.upgradeVGem.container.y = this.bounds.height / 4;
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}
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}
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@ -3,10 +3,12 @@ import GuiObject from '../GuiObject';
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import GameAssets from '../Assets';
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import TowerTab from './TowerTab';
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import GemTab from './GemTab';
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import Gemsmith from './Gemsmith';
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export default class Sidebar extends GuiObject {
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public towerTab: TowerTab;
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public gemTab: GemTab;
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public gemsmith: Gemsmith;
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private bounds: PIXI.Rectangle;
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private sidebarSprite: PIXI.NineSliceSprite;
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@ -33,8 +35,17 @@ export default class Sidebar extends GuiObject {
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this.towerTab = new TowerTab(towerTabRect);
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this.container.addChild(this.towerTab.container);
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const gemTabRect = new PIXI.Rectangle(60, 180, this.bounds.width - 65, this.bounds.height - 280);
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const gemTabRect = new PIXI.Rectangle(60, 180, this.bounds.width - 65, this.bounds.height - 280 - 255);
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this.gemTab = new GemTab(gemTabRect);
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this.container.addChild(this.gemTab.container);
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const gemSmithRect = new PIXI.Rectangle(
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60,
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185 + gemTabRect.height,
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this.bounds.width - 65,
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this.bounds.height - 840
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);
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this.gemsmith = new Gemsmith(gemSmithRect);
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this.container.addChild(this.gemsmith.container);
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}
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}
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|
@ -179,7 +179,9 @@ export default class Tooltip extends GuiObject {
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this.gemDescriptionText.alpha = 1;
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this.titleText.text = `Lv. ${gem.level} ` + gem.definition.name;
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this.gemDescriptionText.text = gem.definition.description;
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this.gemDescriptionText.text =
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`Valued at ${gem.definition.initialGemValue + gem.currentGemImprovement().gemValueUp} gold. ` +
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gem.definition.description;
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}
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public Show(x, y) {
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this.container.alpha = 1;
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|
@ -15,7 +15,7 @@ export class VisualGemSlot extends GuiObject {
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private frame: PIXI.Sprite;
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public i: number = 0;
|
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public gem: Gem = null;
|
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constructor(index: number, parent: PIXI.Container, gem: Gem | null) {
|
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constructor(index: number, parent: PIXI.Container, gem: Gem | null, extra?) {
|
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super(true);
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let gtexture;
|
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this.i = index;
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@ -24,7 +24,11 @@ export class VisualGemSlot extends GuiObject {
|
||||
this.background = new PIXI.Sprite({
|
||||
texture: GameAssets.Frame01Texture,
|
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});
|
||||
if (gem == null) {
|
||||
if (gem == null && !extra) {
|
||||
gtexture = GameAssets.PlusIconTexture;
|
||||
} else if (extra == 'SELL') {
|
||||
gtexture = GameAssets.GoldTexture;
|
||||
} else if (extra == 'UPGRADE') {
|
||||
gtexture = GameAssets.PlusIconTexture;
|
||||
} else {
|
||||
gtexture = gem.texture;
|
||||
@ -36,12 +40,24 @@ export class VisualGemSlot extends GuiObject {
|
||||
});
|
||||
this.background.width = Engine.GridCellSize;
|
||||
this.background.height = Engine.GridCellSize;
|
||||
if (gem == null) {
|
||||
if (gem == null && !extra) {
|
||||
this.iconSprite.x = Engine.GridCellSize / 2;
|
||||
this.iconSprite.y = Engine.GridCellSize / 2;
|
||||
this.iconSprite.width = Engine.GridCellSize / 2;
|
||||
this.iconSprite.height = Engine.GridCellSize / 2;
|
||||
this.iconSprite.anchor.set(0.5, 0.5);
|
||||
} else if (extra == 'SELL') {
|
||||
this.iconSprite.x = 4;
|
||||
this.iconSprite.y = 4;
|
||||
this.iconSprite.width = Engine.GridCellSize - 8;
|
||||
this.iconSprite.height = Engine.GridCellSize - 8;
|
||||
} else if (extra == 'UPGRADE') {
|
||||
this.iconSprite.x = Engine.GridCellSize / 2;
|
||||
this.iconSprite.y = Engine.GridCellSize / 2;
|
||||
this.iconSprite.width = Engine.GridCellSize / 2;
|
||||
this.iconSprite.height = Engine.GridCellSize / 2;
|
||||
this.iconSprite.tint = 0x2df937;
|
||||
this.iconSprite.anchor.set(0.5, 0.5);
|
||||
} else {
|
||||
this.iconSprite.x = 4;
|
||||
this.iconSprite.y = 4;
|
||||
|
Loading…
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Reference in New Issue
Block a user