42 Commits

Author SHA1 Message Date
b819bb8719 add gem selling and leveling 2025-02-04 23:42:47 +01:00
cec7dbb493 initial gem sell and upg 2025-02-04 22:48:51 +01:00
bfc73d436f add more gems, next is to add functionality to gems, also need to add way to upgrade gems 2025-02-04 12:50:02 +01:00
96454a0df0 add more visual feedback to slotting gems 2025-02-02 22:35:26 +01:00
d12d1e1d3c gems are properly awarded, just need to show to the player 2025-01-26 23:16:05 +01:00
5ea6017547 get gems when finishing rounds 2025-01-26 22:26:29 +01:00
2f3bb621c7 i have to think more about it 2025-01-22 13:10:58 +01:00
c57e84633b add gems to gameassets 2025-01-22 12:38:58 +01:00
2647d8cfd2 begin inventory + gems 2025-01-21 13:32:57 +01:00
0f1c32e868 tooltip initial thoughts 2025-01-18 22:07:11 +01:00
36a9cacb1c add another "tower", totally not a reskin :) 2025-01-17 21:49:20 +01:00
14ea0a9b23 preview tower on field 2025-01-17 20:56:25 +01:00
f15ff922cb optimize assets 2025-01-17 15:13:11 +01:00
64795b1ebf add proper asset loading and use for towers + projectiles (also projectile animation) + add health bars 2025-01-17 00:29:51 +01:00
c8bf247104 add 2 other creeps, messing with balance 2025-01-16 21:40:21 +01:00
c300abbb66 animate creeps, add better asset management 2025-01-16 19:57:04 +01:00
5bec27c545 Add more assets for consideration 2025-01-13 23:40:27 +01:00
d95c44373a !!! Minimum viable product ACHIEVED !!! 2025-01-11 21:43:00 +01:00
8ebb75fd1a enemies can be killed and they give money upon death. towers shoot properly 2025-01-08 00:51:10 +01:00
6633fe197f remove anvil 2025-01-07 22:10:27 +01:00
87e5a7a71a towers can shoooot 2025-01-05 00:07:21 +01:00
6fd91b6e73 towers can now know when someone is nearby 2025-01-04 19:54:11 +01:00
483667c64b a lot of working late at night. working on placing towers and making them operate as normal. 2025-01-04 02:26:47 +01:00
8d20a4a9f5 we are getting somewhere, but i dont know where. also i apologise for my comments since they make no sense 2024-12-24 23:47:34 +01:00
cd2c16f7f5 changing 2024-12-24 20:45:38 +01:00
a14cca27ac wokring in progres 2024-12-24 16:36:09 +01:00
f089b7ac79 programiranje 2024-12-24 00:03:47 +01:00
086c733bb3 this is difficult 2024-12-23 21:25:24 +01:00
c6a1ae71b1 more assets, more workring 2024-11-20 20:42:57 +01:00
84d85814cc working on scrolling frame 2024-11-17 16:32:51 +01:00
535ee80f07 begin working on towers/UI 2024-11-05 15:32:16 +01:00
e4099af2fb add assets 2024-10-18 18:10:08 +02:00
e04d4a76c7 exported creepstats to seperate file 2024-10-18 00:57:24 +02:00
660599c439 added background rendering, changed how grid tiles are rendered. might merge later 2024-10-18 00:28:30 +02:00
c2783c47d7 changed creep to focus drawing itself rather than the grid rerendering fully every time something happens. 2024-10-17 20:34:31 +02:00
32f615f5a9 mission change + demo 2024-10-07 20:37:09 +02:00
464ca751a8 creeps moving 2024-10-06 18:59:40 +02:00
af81a95a54 attempts 2024-10-06 18:32:39 +02:00
21f5f7d5b3 fix consistency issues, define creep and how wave manager interacts/manages them 2024-10-03 23:32:57 +02:00
bc5878b6d3 updated mission_01 to match defintions.ts 2024-10-03 22:01:55 +02:00
Dalibor Čarapić
7e9e178dc3 WIP 2024-09-28 19:47:03 +02:00
73eba44e5e base work on engine, expanded 2024-09-22 22:58:08 +02:00