72 Commits

Author SHA1 Message Date
535ee80f07 begin working on towers/UI 2024-11-05 15:32:16 +01:00
e4099af2fb add assets 2024-10-18 18:10:08 +02:00
bfe46f0cfa consolidate debugging 2024-10-18 15:08:54 +02:00
e04d4a76c7 exported creepstats to seperate file 2024-10-18 00:57:24 +02:00
660599c439 added background rendering, changed how grid tiles are rendered. might merge later 2024-10-18 00:28:30 +02:00
c2783c47d7 changed creep to focus drawing itself rather than the grid rerendering fully every time something happens. 2024-10-17 20:34:31 +02:00
464ca751a8 creeps moving 2024-10-06 18:59:40 +02:00
af81a95a54 attempts 2024-10-06 18:32:39 +02:00
21f5f7d5b3 fix consistency issues, define creep and how wave manager interacts/manages them 2024-10-03 23:32:57 +02:00
bc5878b6d3 updated mission_01 to match defintions.ts 2024-10-03 22:01:55 +02:00
1d2473dae8 add prettier config and fix files 2024-10-03 21:31:50 +02:00
Dalibor Čarapić
698967c987 WIP 2024-09-28 19:52:29 +02:00
Dalibor Čarapić
7e9e178dc3 WIP 2024-09-28 19:47:03 +02:00
Dalibor Čarapić
7f2f1f514e Refactoring 2024-09-28 18:50:48 +02:00
Dalibor Čarapić
fb97f3213d WIP 2024-09-28 18:36:41 +02:00
b011e3b388 working on actual game scene (gameplay) 2024-09-28 18:05:55 +02:00
5881a8816e enough today, im happy 2024-09-22 23:29:27 +02:00
73eba44e5e base work on engine, expanded 2024-09-22 22:58:08 +02:00
cc51c3831d something 2024-09-22 19:47:05 +02:00
754c863e60 "witches do not lie" 2024-09-17 23:46:44 +02:00
53f8d61de0 grid shenanigans 2024-09-17 00:54:20 +02:00
2d8616b107 build system setup (vite + TS + PIXI.js) 2024-09-16 20:40:05 +02:00