24 Commits

Author SHA1 Message Date
Dalibor Čarapić
d573b34731 Working on missions 2025-02-07 13:39:59 +01:00
9847b8e47d main mechanic minimally implemented 2025-02-04 12:06:28 +01:00
5adab98902 seperate events into seperate file 2025-01-27 17:33:26 +01:00
2f3bb621c7 i have to think more about it 2025-01-22 13:10:58 +01:00
2647d8cfd2 begin inventory + gems 2025-01-21 13:32:57 +01:00
70218e5425 tower panel begin 2025-01-21 01:09:29 +01:00
0f1c32e868 tooltip initial thoughts 2025-01-18 22:07:11 +01:00
d75ea2427c render range preview above cells 2025-01-18 14:01:18 +01:00
a9f083a81e pick tower while choosing another 2025-01-17 22:25:26 +01:00
36a9cacb1c add another "tower", totally not a reskin :) 2025-01-17 21:49:20 +01:00
14ea0a9b23 preview tower on field 2025-01-17 20:56:25 +01:00
64795b1ebf add proper asset loading and use for towers + projectiles (also projectile animation) + add health bars 2025-01-17 00:29:51 +01:00
c300abbb66 animate creeps, add better asset management 2025-01-16 19:57:04 +01:00
64a5bf35ab work 2025-01-13 15:21:42 +01:00
6875a9b0e8 chore: hopefully made the repo more consistent 2025-01-12 01:22:13 +01:00
94caafa020 basic animation management + global var rename 2025-01-10 00:38:12 +01:00
30a9ca32a0 support mobile 2025-01-08 20:54:47 +01:00
8ebb75fd1a enemies can be killed and they give money upon death. towers shoot properly 2025-01-08 00:51:10 +01:00
6fd91b6e73 towers can now know when someone is nearby 2025-01-04 19:54:11 +01:00
483667c64b a lot of working late at night. working on placing towers and making them operate as normal. 2025-01-04 02:26:47 +01:00
8d20a4a9f5 we are getting somewhere, but i dont know where. also i apologise for my comments since they make no sense 2024-12-24 23:47:34 +01:00
cd2c16f7f5 changing 2024-12-24 20:45:38 +01:00
f089b7ac79 programiranje 2024-12-24 00:03:47 +01:00
086c733bb3 this is difficult 2024-12-23 21:25:24 +01:00