45 Commits

Author SHA1 Message Date
5adab98902 seperate events into seperate file 2025-01-27 17:33:26 +01:00
d12d1e1d3c gems are properly awarded, just need to show to the player 2025-01-26 23:16:05 +01:00
5ea6017547 get gems when finishing rounds 2025-01-26 22:26:29 +01:00
2f3bb621c7 i have to think more about it 2025-01-22 13:10:58 +01:00
70218e5425 tower panel begin 2025-01-21 01:09:29 +01:00
56137fa3c0 tooltips final 2025-01-18 23:48:21 +01:00
0f1c32e868 tooltip initial thoughts 2025-01-18 22:07:11 +01:00
14ea0a9b23 preview tower on field 2025-01-17 20:56:25 +01:00
64a5bf35ab work 2025-01-13 15:21:42 +01:00
1bb42c4bf7 avoid using magic numbers 2025-01-12 12:54:43 +01:00
8e0fc77469 add todos 2025-01-12 01:42:46 +01:00
6875a9b0e8 chore: hopefully made the repo more consistent 2025-01-12 01:22:13 +01:00
2817f689fe small reorder 2025-01-11 22:08:45 +01:00
d95c44373a !!! Minimum viable product ACHIEVED !!! 2025-01-11 21:43:00 +01:00
b371b48020 tweening is hard 2025-01-10 01:07:30 +01:00
94caafa020 basic animation management + global var rename 2025-01-10 00:38:12 +01:00
f4ec26776d MVP 95% done. 2025-01-09 00:28:13 +01:00
3ae4c1de07 a little qol for public demo 2025-01-08 20:28:40 +01:00
8ebb75fd1a enemies can be killed and they give money upon death. towers shoot properly 2025-01-08 00:51:10 +01:00
6fd91b6e73 towers can now know when someone is nearby 2025-01-04 19:54:11 +01:00
483667c64b a lot of working late at night. working on placing towers and making them operate as normal. 2025-01-04 02:26:47 +01:00
8d20a4a9f5 we are getting somewhere, but i dont know where. also i apologise for my comments since they make no sense 2024-12-24 23:47:34 +01:00
cd2c16f7f5 changing 2024-12-24 20:45:38 +01:00
a14cca27ac wokring in progres 2024-12-24 16:36:09 +01:00
f089b7ac79 programiranje 2024-12-24 00:03:47 +01:00
086c733bb3 this is difficult 2024-12-23 21:25:24 +01:00
b394ff9e0a i am sick, fix me 2024-11-28 03:12:15 +01:00
b7d084439f programing is a hard job, i have nothing to say 2024-11-28 00:38:21 +01:00
14b06915c6 begin rewriting 2024-11-19 23:54:25 +01:00
84d85814cc working on scrolling frame 2024-11-17 16:32:51 +01:00
535ee80f07 begin working on towers/UI 2024-11-05 15:32:16 +01:00
e4099af2fb add assets 2024-10-18 18:10:08 +02:00
660599c439 added background rendering, changed how grid tiles are rendered. might merge later 2024-10-18 00:28:30 +02:00
c2783c47d7 changed creep to focus drawing itself rather than the grid rerendering fully every time something happens. 2024-10-17 20:34:31 +02:00
464ca751a8 creeps moving 2024-10-06 18:59:40 +02:00
af81a95a54 attempts 2024-10-06 18:32:39 +02:00
21f5f7d5b3 fix consistency issues, define creep and how wave manager interacts/manages them 2024-10-03 23:32:57 +02:00
bc5878b6d3 updated mission_01 to match defintions.ts 2024-10-03 22:01:55 +02:00
1d2473dae8 add prettier config and fix files 2024-10-03 21:31:50 +02:00
Dalibor Čarapić
7e9e178dc3 WIP 2024-09-28 19:47:03 +02:00
Dalibor Čarapić
7f2f1f514e Refactoring 2024-09-28 18:50:48 +02:00
Dalibor Čarapić
fb97f3213d WIP 2024-09-28 18:36:41 +02:00
b011e3b388 working on actual game scene (gameplay) 2024-09-28 18:05:55 +02:00
5881a8816e enough today, im happy 2024-09-22 23:29:27 +02:00
73eba44e5e base work on engine, expanded 2024-09-22 22:58:08 +02:00